Balance
Type: passive
Cooldown: n/a
Ability: DEX
Effect: recover faster when knocked down
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Bluff
Type: active
Cooldown: 10 seconds
Ability: CHA
Effect: bluff NPCs or make monsters vulnerable to sneak attack
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Concentration
Type: passive
Cooldown: n/a
Ability: CON
Effect: continue spellcasting when normally interrupted
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Diplomacy
Type: active
Cooldown: 10 seconds
Ability: CHA
Effect: negotiate with NPCs or convince monsters to attack someone else
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Disable
Device (Rogue only)
Type: active
Cooldown: 1 second
Ability: INT
Effect: disarm traps
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Haggle
Type: passive
Cooldown: n/a
Ability: CHA
Effect: get better prices from vendors
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Heal
Type: active
Cooldown: 1 second
Ability: WIS
Effect: revive unconscious or bleeding allies to 1HP; party regens
faster at rest shrines
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Hide
Type: passive
Cooldown: n/a
Ability: DEX
Effect: sneak to avoid being sighted by monsters
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Intimidate
Type: active
Cooldown: 10 seconds
Ability: CHA
Effect: intimidate NPCs or taunt monsters
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Jump
Type: passive
Cooldown: n/a
Ability: STR
Effect: jump higher
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Listen
Type: passive
Cooldown: n/a
Ability: WIS
Effect: hear monsters approach |
Move
Silently
Type: passive
Cooldown: n/a
Ability: DEX
Effect: sneak to avoid being heard by monsters
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Open
Lock (Rogue only)
Type: active
Cooldown: n/a
Ability: DEX
Effect: unlock doors, chests and other objects
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Perform
(Bard only)
Type: passive
Cooldown: n/a
Ability: CHA
Effect: use bardic music to inspire or fascinate
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Repair
Type: active
Cooldown: 1 second
Ability: INT
Effect: restore disabled warforged to 1HP; warforged in party regen
faster at rest shrine
|
Search
Type: active
Cooldown: 1 second
Ability: INT
Effect: find doors, traps, and objects
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Spot
Type: passive
Cooldown: n/a
Ability: WIS
Effect: notice doors, traps, and objects
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Swim
Type: passive
Cooldown: n/a
Ability: STR
Effect: swim faster and longer underwater
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Tumble
Type: active
Cooldown: n/a
Ability: DEX
Effect: roll to avoid an enemy attack
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Use
Magic Device
Type: passive
Cooldown: n/a
Ability: CHA
Effect: use magic devices you normally couldn't |