Blessed Too Much

Tavern Etiquette

By Darkgolem



Man,
those ghouls were tough
, Thrumm thinks as he heads to the Rusty
Nail. I can't wait to finally relax
with a nice thick beer and some steak to go with it.




As he walks into the tavern, Thrumm notices how crowded it is. Being a
short stout dwarf, ordinarily overcrowding is a concern for him, but he
has two advantages over the soft city-goers who would jostle him as
they approach the bar. One is his massive axe, which he carries with
the blade pointing out from his body, quite on purpose. It's no
coincidence that the 4-foot-long haft of the weapon projects over his
shoulder into the air in front of him at an angle. It works great as a
means of “accidentally” bumping some lily handed mage who is too deep
in conversation about the metaphysics of Eberron to avoid coming
between a dwarf and his beer. The other, less subtle advantage Thrumm
has is his smell; a hill fighting warrior dwarf has more to worry about
than simple cleanliness.



Despite the advantages of axe and odor, our friend Thrumm will have
some of the same problems that most tavern-goers in Stormreach will
have sooner or later. When you walk into a bar, you will most likely
encounter a lot of strange behavior. This isn't a particularly
surprising thing, but one problem with strange behavior is that some of
it is going to be annoying.  In the interest of protecting
yourself from the wrath of Thrumm (and others who should not be kept
from their beer), and in providing a harmonious resting experience, try
to follow the guidelines laid out below.



You are not Invisible



href="http://ddo.tentonhammer.com/files/gallery/albums/Exclusive_Screenshots/ScreenShot00035.sized.jpg"> alt="Tavern"
src="http://ddo.tentonhammer.com/files/gallery/albums/Exclusive_Screenshots/ScreenShot00035.thumb.jpg"
style="border: 0px solid ; width: 150px; height: 113px;" align="left"
hspace="4" vspace="2">On a busy night, it's very tough to reach
the bartender sometimes. This is because a large crowd is gathered
around this popular character. They have ordered their food and drink,
sold what they have to, but having done so, they haven't moved. 
Please move once you've completed your business with the bartender. By
standing directly in front of the bartender, you may be preventing
others from ordering. This is especially true when a lot of other
patrons are doing the same thing.



This crowding problem applies not only to the bartender, by the
way.  Many people do their trading, Curse and Blindness removal,
and other similar activities in bars. When you move around a bar,
please don't stand in such a way as to block someone who is trying to
trade or cast beneficial spells from the sight others.  This is
less common than the problem with the bartenders, but it's still an
issue.



Finally, when you're hanging out in the tavern, please move away from
the main lane from the door to the bartender. It will be used
frequently, so why block others when you can simply hang out farther in?



Ask, Don't Jump



The other day I was playing a cleric and standing in the Rusty Nail.
Over a period of a few minutes 3 different people with black and purple
swirlies over their heads ran up to me and started hopping up and down
wildly.  Sure, I knew exactly what they wanted; they were cursed
and they wanted me to remove it. But not one took the time to politely
ask. I proceeded to pretend I was on an old episode of Lassie, saying
things like “What?  Timmy's caught on a trampoline?  Hmm,
what's that girl? Timmy's on a run-a-way pogo stick?” until they took
the time to just ask.



In general, verbal (or in this case, typed) communication is the
preferred method in Eberron, and when one encounters someone who fails
to use this form of communication, it makes one question his or her
intellect.



How Holy can One Bar Get?



Don't spam a bar with Bless and similar spells. Spells cause audible
and visual effects that impede conversation. In your haste to show the
world that you do indeed have the Bless spell you interfere with the
communication of everyone in the tavern and often cause fantastic lag
for players with slower computer systems. Please, don't make me call
Thrumm about you.



Once when I was testing Repair Light Damage I went to a bar and spammed
it on a warforged. I wasn't thinking about it. The warforged went to me
after a minute and asked me (nicely) to stop; it was getting in the way
of something he was doing. Again, ask first before casting spells on
people.



So please take the time to be considerate toward your fellow
adventurers. Thrumm is not the only short smelly dwarf with a big axe.
Etiquette taught by one such fellow is sudden, thorough, and often
painful. Much better to just be a courteous tavern patron before
something unfortunate happens.




[ href="http://ddo.tentonhammer.com/index.php?name=PNphpBB2&file=viewtopic&p=1266#1266">Comments?
Criticism? Kudos? Share your Thoughts!]



To read the latest guides, news, and features you can visit our Dungeons & Dragons Online: Eberron Unlimited Game Page.

Last Updated: Mar 29, 2016

Comments