38 Studios Panel Video from NY Comic-Con '09

Just because 38 Studios isn't ready to talk Copernicus yet doesn't mean they don't have plenty to discuss regarding the fun and challenge of building an MMO development startup! Former WoW UI...

Just because 38 Studios isn't ready to talk Copernicus yet doesn't mean they don't have plenty to discuss regarding the fun and challenge of building an MMO development startup! Former WoW UI designer Irena Pereira talks about why she was drawn to 38 Studios, Steve "Moorgard" Danuser banters philosophy of game design with the audience, Exec. Producer Gavian Whishaw uses a singularly fancy powerpoint to show how he's managing the studio, and Art Director Thom Ang talks about the importance of creative freedom and how his team is working to evolve a style all their own.

It's all in this full-length 55-minute panel video from New York Comic-Con 2009!


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