The EVE Online developer posts have just been hitting their official website on an almost daily basis. The latest addition is a post by CCP Incognito that describes how "Team Epic" is upgrading the NPC AI for wormhole ships, making them feel more like you're fighting a PvP battle rather than a PvE battle. Here's a snippet:

One of goals we have worked towards is making PvE combat more like PvP combat. This has a few benefits. First, new players get a taste of what PvP is like while still doing PvE encounters. Second, they will have ship fittings that are more suited towards PvP, which means that when the victi... um, player gets jumped by another player he has a fitting that will allow him to fight back effectively, or at least run away. Lastly, it will make for more engaging combat that is both dynamic and feels alive.

You can read the entire EVE Online developer post by clicking here!


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Last Updated: Mar 29, 2016

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