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colspan="6" rowspan="1"> style="font-weight: bold;">Rank style="font-weight: bold;"> 1 2 3 4 5 6 style="font-weight: bold;">Spell/Ability style="background-color: rgb(178, 53, 81); text-align: center; vertical-align: middle;"
colspan="6" rowspan="1"> style="font-weight: bold;">Level Obtained style="font-weight: bold;"> href="#Blood_Presence">Blood...
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colspan="6" rowspan="1"> style="font-weight: bold;">Rank style="font-weight: bold;"> 1 2 3 4 5 6 style="font-weight: bold;">Spell/Ability style="background-color: rgb(178, 53, 81); text-align: center; vertical-align: middle;"
colspan="6" rowspan="1"> style="font-weight: bold;">Level Obtained style="font-weight: bold;"> href="#Blood_Presence">Blood Presence 55 href="#Blood_Strike">Blood Strike 55 59 64 69 74 80 href="#Blood_Tap">Blood Tap 55 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Corpse_Explosion">Corpse Explosion 55 60 70 75 80 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Death_Coil">Death Coil 55 62 68 76 80 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Death_Gate">Death Gate 55 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Death_Grip">Death Grip 55 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Forceful_Deflection_Passive">Forceful Deflection 55 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Frost_Strike">Frost Strike 55 60 65 70 75 80 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Howling_Blast">Howling Blast 55 60 70 75 80 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Icy_Touch">Icy Touch 55 61 67 78 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Plague_Strike">Plague Strike 55 60 65 70 75 80 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Scourge_Strike">Scourge Strike 55 67 73 79 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Death_Strike">Death Strike 56 63 70 75 80 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Pestilence">Pestilence 56 62 68 74 79 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Raise_Dead">Raise Dead 56 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Frost_Presence">Frost Presence 57 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Mind_Freeze">Mind Freeze 57 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Blood_Boil">Blood Boil 58 66 72 78 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Chains_of_Ice">Chains of Ice 58 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Strangulate">Strangulate 59 65 69 74 79 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Death_and_Decay">Death and Decay 60 67 73 80 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Unholy_Blight">Unholy Blight 60 70 75 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Obliterate">Obliterate 61 67 73 79 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Path_of_Frost">Path of Frost 61 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Icebound_Fortitude">Icebound Fortitude 62 href="#Dark_Command">Dark Command 65 href="#Horn_of_Winter">Horn of Winter 65 75 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Death_Pact">Death Pact 66 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Anti-Magic_Shell">Anti-Magic Shell 68 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Unholy_Presence">Unholy Presence 70 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Raise_Ally">Raise Ally 72 style="background-color: rgb(208, 83, 111); vertical-align: middle;"> href="#Army_of_the_Dead">Army of the Dead 80



src="http://www.tentonhammer.com/image/view/64466"> name="Anti-Magic_Shell"> style="font-weight: bold;">Anti-Magic Shell

Rank 1 -
Surrounds the Death Knight in an Anti-Magic Shell, absorbing 75% of the
damage dealt by harmful spells and preventing application of harmful
magical effects.  Damage absorbed by anti-magic shell
energizes the Death Knight with additional runic power.



src="http://www.tentonhammer.com/image/view/64467"> name="Army_of_the_Dead"> style="font-weight: bold;">Army of the Dead

Rank 1 -
Summons an entire legion of Ghouls to fight for you.  The
ghouls will swarm the area, taunting and fighting anything they
can.  While channeling Army of the Dead, the Death Knight
takes less damage equal to their dodge plus parry chance.



src="http://www.tentonhammer.com/image/view/64468"> name="Blood_Boil"> style="font-weight: bold;">Blood Boil

Rank 1 -
Boils the blood of all enemies withing 10 yards, dealing up to 107 shadow damage. Deals additional damage to targets infected with Blood Plague or Frost Fever.

Rank 2 -
Boils the blood of all enemies withing 10 yards, dealing up to 140 shadow damage. Deals additional damage to targets infected with Blood Plague or Frost Fever.

Rank 3 -
Boils the blood of all enemies withing 10 yards, dealing up to 181 shadow damage. Deals additional damage to targets infected with Blood Plague or Frost Fever.

Rank 4 -
Boils the blood of all enemies withing 10 yards, dealing up to 220 shadow damage. Deals additional damage to targets infected with Blood Plague or Frost Fever.



src="http://www.tentonhammer.com/image/view/64469"> name="Blood_Presence"> style="font-weight: bold;">Blood Presence

Rank 1 - Strengthens the Death Knight with the presence of Blood, increasing
damage by 15% and healing the Death Knight by 4% of the damage
dealt.  Only damage dealt to targets that grant experience or
honor can trigger this heal. Only one presence may be active at a time.



src="http://www.tentonhammer.com/image/view/64470"> name="Blood_Strike"> style="font-weight: bold;">Blood Strike

Rank 1 -
Instantly strike the enemy, causing 40% weapon damage plus 104, total damage increased by 12.5% for each of your diseases on the target.

Rank 2 -
Instantly strike the enemy, causing 40% weapon damage plus 118, total damage increased by 12.5% for each of your diseases on the target.

Rank 3 -
Instantly strike the enemy, causing 40% weapon damage plus 138, total damage increased by 12.5% for each of your diseases on the target.

Rank 4 -
Instantly strike the enemy, causing 40% weapon damage plus 164, total damage increased by 12.5% for each of your diseases on the target.

Rank 5 -
Instantly strike the enemy, causing 40% weapon damage plus 250, total damage increased by 12.5% for each of your diseases on the target.

Rank 6 -
Instantly strike the enemy, causing 40% weapon damage plus 305, total damage increased by 12.5% for each of your diseases on the target.



src="http://www.tentonhammer.com/image/view/64471"> name="Blood_Tap"> style="font-weight: bold;">Blood Tap

Rank 1 - Immediately activates a Blood Rune and temporarily converts it into a Death Rune. Death Runes count as a Blood, Frost or Unholy Rune.

  

src="http://www.tentonhammer.com/image/view/64472"> name="Chains_of_Ice"> style="font-weight: bold;">Chains of Ice

Rank 1 - Shackles the target with frozen chains, reducing their movement to
zero.  The target regains 10% of their movement each second
for 10 seconds.



src="http://www.tentonhammer.com/image/view/64473"> name="Corpse_Explosion"> style="font-weight: bold;">Corpse Explosion

Rank 1 -
Causes a corpse to explode for 166 shadow damage to all enemies within
20 yards. Will use a nearby corpse if the target is not a
corpse.  Does not affect mechanical or elemental corpses.

Rank 2 -
Causes a corpse to explode for 192 shadow damage to all enemies within
20 yards. Will use a nearby corpse if the target is not a
corpse.  Does not affect mechanical or elemental corpses.

Rank 3 -
Causes a corpse to explode for 262 shadow damage to all enemies within
20 yards. Will use a nearby corpse if the target is not a
corpse.  Does not affect mechanical or elemental corpses.

Rank 4 -
Causes a corpse to explode for 383 shadow damage to all enemies within
20 yards. Will use a nearby corpse if the target is not a
corpse.  Does not affect mechanical or elemental corpses.

Rank 5 -
Causes a corpse to explode for 443 shadow damage to all enemies within
20 yards. Will use a nearby corpse if the target is not a
corpse.  Does not affect mechanical or elemental corpses.



src="http://www.tentonhammer.com/image/view/64474"> name="Dark_Command"> style="font-weight: bold;">Dark Command

Rank 1
- Commands the target to attack you, but has no effect if the target is
already attacking you.



src="http://www.tentonhammer.com/image/view/64475"> name="Death_and_Decay"> style="font-weight: bold;">Death and Decay

Rank 1 -
Corrupts the ground targeted by the Death Knight, causing 26 shadow
damage every second that the targets remain in the area for up to 10
seconds.  This ability produces a high amount of threat.

Rank 2 -
Corrupts the ground targeted by the Death Knight, causing 34 shadow
damage every second that the targets remain in the area for up to 10
seconds.  This ability produces a high amount of threat.

Rank 3 -
Corrupts the ground targeted by the Death Knight, causing 49 shadow
damage every second that the targets remain in the area for up to 10
seconds.  This ability produces a high amount of threat.

Rank 4 -
Corrupts the ground targeted by the Death Knight, causing 62 shadow
damage every second that the targets remain in the area for up to 10
seconds.  This ability produces a high amount of threat.



src="http://www.tentonhammer.com/image/view/64476"> name="Death_Coil"> style="font-weight: bold;">Death Coil

Rank 1 -
Fires a blast of unholy energy, causing 184 shadow damage modified by
attack power to an enemy target or healing 276 damage from a friendly
undead target.

Rank 2 -
Causes 208 shadow damage or heals 312.

Rank 3 -
Causes 275 shadow damage or heals 412.

Rank 4 -
Causes 381 shadow damage or heals 571.

Rank 5 -
Causes 443 shadow damage or heals 664.



src="http://www.tentonhammer.com/image/view/64477"> name="Death_Gate"> style="font-weight: bold;">Death Gate

Rank 1
- Opens a gate which the Death Knight can use to return to Ebon Hold.



src="http://www.tentonhammer.com/image/view/64478"> name="Death_Grip"> style="font-weight: bold;">Death Grip

Rank 1 -
Harness the unholy energy that surrounds and binds all matter, drawing
the enemy target towards you and forcing them to attack you for 3
seconds.



src="http://www.tentonhammer.com/image/view/64479"> name="Death_Pact"> style="font-weight: bold;">Death Pact

Rank 1 -
Sacrifices an undead minion, healing the Death Knight for 40% of their
maximum health.



src="http://www.tentonhammer.com/image/view/64480"> name="Death_Strike"> style="font-weight: bold;">Death Strike

Rank 1 - A
deadly attack that deals 75% weapon damage plus 84 and heals the Death
Knight for a percent of damage done for each of their diseases on the
target.

Rank 2 - A
deadly attack that deals 75% weapon damage plus 97.5 and heals the Death
Knight for a percent of damage done for each of their diseases on the
target.

Rank 3 - A
deadly attack that deals 75% weapon damage plus 123.75 and heals the Death
Knight for a percent of damage done for each of their diseases on the
target.

Rank 4 - A
deadly attack that deals 75% weapon damage plus 187.5 and heals the Death
Knight for a percent of damage done for each of their diseases on the
target.

Rank 5 - A
deadly attack that deals 75% weapon damage plus 222.75 and heals the Death
Knight for a percent of damage done for each of their diseases on the
target.



name="Forceful_Deflection_Passive">Forceful
Deflection (Passive)


Rank 1 -
Increases you Parry rating by 25% of your total strength.



src="http://www.tentonhammer.com/image/view/64481"> name="Frost_Presence"> style="font-weight: bold;">Frost Presence

Rank 1 -
The Death Knight takes on the presence of frost, increasing total
health by 10%, armor contribution from items by 80%, and reducing spell
damage taken by 15%.  Increases threat generated. 
Only one presence may be active at a time.



src="http://www.tentonhammer.com/image/view/64482"> name="Frost_Strike"> style="font-weight: bold;">Frost Strike

Rank 1 - Instantly strikes the enemy, causing 60% weapon damage plus 52 as
frost damage.  Can’t be dodged, blocked, or parried.

Rank 2 -
Instantly strikes the enemy, causing 60% weapon damage plus 61 as frost
damage.  Can’t be dodged, blocked, or parried.

Rank 3 -
Instantly strikes the enemy, causing 60% weapon damage plus 69 as frost
damage.  Can’t be dodged, blocked, or parried.

Rank 4 -
Instantly strikes the enemy, causing 60% weapon damage plus 85 as frost
damage.  Can’t be dodged, blocked, or parried.

Rank 5 -
Instantly strikes the enemy, causing 60% weapon damage plus 120 as
frost damage.  Can’t be dodged, blocked, or parried.

Rank 6 -
Instantly strikes the enemy, causing 60% weapon damage plus 150 as
frost damage.  Can’t be dodged, blocked, or parried.



src="http://www.tentonhammer.com/image/view/64484"> name="Horn_of_Winter"> style="font-weight: bold;">Horn of Winter

Rank 1 -
The Death Knight blows the horn of winter, which generates 10 runic
power and increases total strength and agility of all party or raid
members within 30 yards by 86.  Lasts 2 minutes.

Rank 2 -
The Death Knight blows the horn of winter, which generates 10 runic
power and increases total strength and agility of all party or raid
members within 30 yards by 155.  Lasts 2 minutes.



src="http://www.tentonhammer.com/image/view/64485"> name="Howling_Blast"> style="font-weight: bold;">Howling Blast

Rank 1 - Blasts the target with a frigid wind dealing up to 214 frost damage to
all enemies within 10 yards. 

Rank 2 -
Blasts the target with a frigid wind dealing up to 352 frost damage to
all enemies within 10 yards. 

Rank 3 -
Blasts the target with a frigid wind dealing up to 479 frost damage to
all enemies within 10 yards. 

Rank 4 -
Blasts the target with a frigid wind dealing up to 562 frost damage to
all enemies within 10 yards. 





src="http://www.tentonhammer.com/image/view/64486"> name="Icebound_Fortitude"> style="font-weight: bold;">Icebound Fortitude

Rank 1 -
The Death Knight freezes his blood to become immune to stun effects and
reduce all damage taken by 20% plus additional damage reduction based
on defense for 12 seconds.



style="width: 30px; height: 30px; font-weight: bold;" alt=""
src="http://www.tentonhammer.com/image/view/64487"> style="font-weight: bold;">Icy Touch

Rank 1 -
Deals 127 frost damage modified by attack power and reduces the
target’s ranged, melee attack, and casting speed by 14% for
12 seconds.

Rank 2 -
Deals 144 frost damage modified by attack power and reduces the
target’s ranged, melee attack, and casting speed by 14% for
12 seconds.

Rank 3 -
Deals 161 frost damage modified by attack power and reduces the
target’s ranged, melee attack, and casting speed by 14% for
12 seconds.

Rank 4 -
Deals 227 frost damage modified by attack power and reduces the
target’s ranged, melee attack, and casting speed by 14% for
12 seconds.



src="http://www.tentonhammer.com/image/view/64488"> name="Mind_Freeze"> style="font-weight: bold;">Mind Freeze

Rank 1 -
Smash the target’s mind with cold, interrupting spellcasting
and preventing any spells in that school from being cast for 4 seconds.



src="http://www.tentonhammer.com/image/view/64500"> name="Obliterate"> style="font-weight: bold;">Obliterate

Rank 1
- A brutal instant attack that deals 80% weapon damage plus 198, total damage increased by 12.5% per each of your diseases on the target, but consumes the diseases.

Rank 2 - A brutal instant attack that deals 80% weapon damage plus 244, total damage increased by 12.5% per each of your diseases on the target, but consumes the diseases.

Rank 3 - A brutal instant attack that deals 80% weapon damage plus 381, total damage increased by 12.5% per each of your diseases on the target, but consumes the diseases.

Rank 4 - A brutal instant attack that deals 80% weapon damage plus 467, total damage increased by 12.5% per each of your diseases on the target, but consumes the diseases.



src="http://www.tentonhammer.com/image/view/64490"> name="Path_of_Frost"> style="font-weight: bold;">Path of Frost

Rank 1 - The Death Knight’s freezing aura creates ice beneath his
feet, allowing him and his party or raid to walk on water for 10
minutes.  Works while mounted.  Any damage will
cancel the effect.



src="http://www.tentonhammer.com/image/view/64491"> name="Pestilence"> style="font-weight: bold;">Pestilence

Rank 1 -
Spreads existing Blood Plague and Frost Fever infections from your target to all other enemies within 10 yards.



src="http://www.tentonhammer.com/image/view/64492"> name="Plague_Strike"> style="font-weight: bold;">Plague Strike

Rank 1 - A
vicious strike that deals 50% weapon damage plus 62.5 and infects the
target with Blood Plague, a disease dealing shadow damage over
time. 

Rank 2 - A
vicious strike that deals 50% weapon damage plus 75.5 and infects the
target with Blood Plague, a disease dealing shadow damage over
time. 

Rank 3 - A
vicious strike that deals 50% weapon damage plus 89 and infects the target
with Blood Plague, a disease dealing shadow damage over time. 

Rank 4 - A
vicious strike that deals 50% weapon damage plus 108 and infects the target
with Blood Plague, a disease dealing shadow damage over time. 

Rank 5 - A
vicious strike that deals 50% weapon damage plus 157 and infects the target
with Blood Plague, a disease dealing shadow damage over time. 

Rank 6 - A
vicious strike that deals 50% weapon damage plus 189 and infects the target
with Blood Plague, a disease dealing shadow damage over time. 



src="http://www.tentonhammer.com/image/view/64493"> name="Raise_Ally"> style="font-weight: bold;">Raise Ally

Rank 1
- Raises the corpse of a raid or party member to fight by your side.
The player will have control over the ghoul for 4 minutes.



src="http://www.tentonhammer.com/image/view/64494"> name="Raise_Dead"> style="font-weight: bold;">Raise Dead

Rank 1 -
Raises a ghoul to fight by your side.  If no humanoid corpse
that yields experience or honor is available, you must supply corpse
dust to complete the spell.  You can have a maximum of one
ghoul at a time.  Lasts 2 minutes.



src="http://www.tentonhammer.com/image/view/64496"> name="Scourge_Strike"> style="font-weight: bold;">Scourge Strike

Rank 1 - An
unholy strike that deals 45% of weapon damage as Shadow damage plus
151, total damage increased by 11% for each of your diseases on the target.

Rank 2 - An
unholy strike that deals 45% of weapon damage as Shadow damage plus
186, total damage increased by 11% for each of your diseases on the target.

Rank 3 - An
unholy strike that deals 45% of weapon damage as Shadow damage plus
291, total damage increased by 11% for each of your diseases on the target.

Rank 4 - An
unholy strike that deals 45% of weapon damage as Shadow damage plus
357, total damage increased by 11% for each of your diseases on the target.



src="http://www.tentonhammer.com/image/view/64497"> name="Strangulate"> style="font-weight: bold;">Strangulate

Rank
-Strangulates an enemy, silencing them for 5
seconds and deals 80 shadow damage at the end of the effect.

Rank 2 -
Strangulates an enemy, silencing them for 5 seconds and deals 95 shadow
damage at the end of the effect.

Rank 3 -
Strangulates an enemy, silencing them for 5 seconds and deals 110
shadow damage at the end of the effect.

Rank 4 -
Strangulates an enemy, silencing them for 5 seconds and deals 150
shadow damage at the end of the effect.

Rank 5 -
Strangulates an enemy, silencing them for 5 seconds and deals 180
shadow damage at the end of the effect.



src="http://www.tentonhammer.com/image/view/64498"> name="Unholy_Blight"> style="font-weight: bold;">Unholy Blight

Rank 1 - A Vile swarm of unholy insects surrounds the Death Knight for a 10
yard radius.  Enemies caught in the area take 21 shadow damage
per second.  Lasts 20 seconds.

Rank 2 - A
Vile swarm of unholy insects surrounds the Death Knight for a 10 yard
radius.  Enemies caught in the area take 30 shadow damage per
second.  Lasts 20 seconds.

Rank 3 - A
Vile swarm of unholy insects surrounds the Death Knight for a 10 yard
radius.  Enemies caught in the area take 40 shadow damage per
second.  Lasts 20 seconds.



src="http://www.tentonhammer.com/image/view/64499"> name="Unholy_Presence"> style="font-weight: bold;">Unholy Presence

Rank 1 - Infuses the Death Knight with unholy fury, increasing attack speed by
15% and reducing the global cooldown on all abilities by 0.5
seconds.  Only one presence may be active at a time.



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Last Updated: Mar 13, 2016

About The Author

Byron has been playing and writing about World of Warcraft for the past ten years. He also plays pretty much ever other Blizzard game, currently focusing on Heroes of the Storm and Hearthstone, while still finding time to jump into Diablo III with his son.

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