src="http://www.tentonhammer.com/image/view/64501">
colspan="6" rowspan="1"> style="font-weight: bold;">Level Obtained style="font-weight: bold;">
src="http://www.tentonhammer.com/image/view/64501">
colspan="6" rowspan="1"> style="font-weight: bold;">Level Obtained style="font-weight: bold;">
src="http://www.tentonhammer.com/image/view/64466">
name="Anti-Magic_Shell">
style="font-weight: bold;">Anti-Magic Shell
Rank 1 -
Surrounds the Death Knight in an Anti-Magic Shell, absorbing 75% of the
damage dealt by harmful spells and preventing application of harmful
magical effects. Damage absorbed by anti-magic shell
energizes the Death Knight with additional runic power.
src="http://www.tentonhammer.com/image/view/64467">
name="Army_of_the_Dead">
style="font-weight: bold;">Army of the Dead
Rank 1 -
Summons an entire legion of Ghouls to fight for you. The
ghouls will swarm the area, taunting and fighting anything they
can. While channeling Army of the Dead, the Death Knight
takes less damage equal to their dodge plus parry chance.
src="http://www.tentonhammer.com/image/view/64468">
name="Blood_Boil">
style="font-weight: bold;">Blood Boil
Rank 1 -
Boils the blood of all enemies withing 10 yards, dealing up to 107 shadow damage. Deals additional damage to targets infected with Blood Plague or Frost Fever.
Rank 2 -
Boils the blood of all enemies withing 10 yards, dealing up to 140 shadow damage. Deals additional damage to targets infected with Blood Plague or Frost Fever.
Rank 3 -
Boils the blood of all enemies withing 10 yards, dealing up to 181 shadow damage. Deals additional damage to targets infected with Blood Plague or Frost Fever.
Rank 4 -
Boils the blood of all enemies withing 10 yards, dealing up to 220 shadow damage. Deals additional damage to targets infected with Blood Plague or Frost Fever.
src="http://www.tentonhammer.com/image/view/64469">
name="Blood_Presence">
style="font-weight: bold;">Blood Presence
Rank 1 - Strengthens the Death Knight with the presence of Blood, increasing
damage by 15% and healing the Death Knight by 4% of the damage
dealt. Only damage dealt to targets that grant experience or
honor can trigger this heal. Only one presence may be active at a time.
src="http://www.tentonhammer.com/image/view/64470">
name="Blood_Strike">
style="font-weight: bold;">Blood Strike
Rank 1 -
Instantly strike the enemy, causing 40% weapon damage plus 104, total damage increased by 12.5% for each of your diseases on the target.
Rank 2 -
Instantly strike the enemy, causing 40% weapon damage plus 118, total damage increased by 12.5% for each of your diseases on the target.
Rank 3 -
Instantly strike the enemy, causing 40% weapon damage plus 138, total damage increased by 12.5% for each of your diseases on the target.
Rank 4 -
Instantly strike the enemy, causing 40% weapon damage plus 164, total damage increased by 12.5% for each of your diseases on the target.
Rank 5 -
Instantly strike the enemy, causing 40% weapon damage plus 250, total damage increased by 12.5% for each of your diseases on the target.
Rank 6 -
Instantly strike the enemy, causing 40% weapon damage plus 305, total damage increased by 12.5% for each of your diseases on the target.
src="http://www.tentonhammer.com/image/view/64471">
name="Blood_Tap">
style="font-weight: bold;">Blood Tap
Rank 1 - Immediately activates a Blood Rune and temporarily converts it into a Death Rune. Death Runes count as a Blood, Frost or Unholy Rune.
src="http://www.tentonhammer.com/image/view/64472">
name="Chains_of_Ice">
style="font-weight: bold;">Chains of Ice
Rank 1 - Shackles the target with frozen chains, reducing their movement to
zero. The target regains 10% of their movement each second
for 10 seconds.
src="http://www.tentonhammer.com/image/view/64473">
name="Corpse_Explosion">
style="font-weight: bold;">Corpse Explosion
Rank 1 -
Causes a corpse to explode for 166 shadow damage to all enemies within
20 yards. Will use a nearby corpse if the target is not a
corpse. Does not affect mechanical or elemental corpses.
Rank 2 -
Causes a corpse to explode for 192 shadow damage to all enemies within
20 yards. Will use a nearby corpse if the target is not a
corpse. Does not affect mechanical or elemental corpses.
Rank 3 -
Causes a corpse to explode for 262 shadow damage to all enemies within
20 yards. Will use a nearby corpse if the target is not a
corpse. Does not affect mechanical or elemental corpses.
Rank 4 -
Causes a corpse to explode for 383 shadow damage to all enemies within
20 yards. Will use a nearby corpse if the target is not a
corpse. Does not affect mechanical or elemental corpses.
Rank 5 -
Causes a corpse to explode for 443 shadow damage to all enemies within
20 yards. Will use a nearby corpse if the target is not a
corpse. Does not affect mechanical or elemental corpses.
src="http://www.tentonhammer.com/image/view/64474">
name="Dark_Command">
style="font-weight: bold;">Dark Command
Rank 1
- Commands the target to attack you, but has no effect if the target is
already attacking you.
src="http://www.tentonhammer.com/image/view/64475">
name="Death_and_Decay">
style="font-weight: bold;">Death and Decay
Rank 1 -
Corrupts the ground targeted by the Death Knight, causing 26 shadow
damage every second that the targets remain in the area for up to 10
seconds. This ability produces a high amount of threat.
Rank 2 -
Corrupts the ground targeted by the Death Knight, causing 34 shadow
damage every second that the targets remain in the area for up to 10
seconds. This ability produces a high amount of threat.
Rank 3 -
Corrupts the ground targeted by the Death Knight, causing 49 shadow
damage every second that the targets remain in the area for up to 10
seconds. This ability produces a high amount of threat.
Rank 4 -
Corrupts the ground targeted by the Death Knight, causing 62 shadow
damage every second that the targets remain in the area for up to 10
seconds. This ability produces a high amount of threat.
src="http://www.tentonhammer.com/image/view/64476">
name="Death_Coil">
style="font-weight: bold;">Death Coil
Rank 1 -
Fires a blast of unholy energy, causing 184 shadow damage modified by
attack power to an enemy target or healing 276 damage from a friendly
undead target.
Rank 2 -
Causes 208 shadow damage or heals 312.
Rank 3 -
Causes 275 shadow damage or heals 412.
Rank 4 -
Causes 381 shadow damage or heals 571.
Rank 5 -
Causes 443 shadow damage or heals 664.
src="http://www.tentonhammer.com/image/view/64477">
name="Death_Gate">
style="font-weight: bold;">Death Gate
Rank 1
- Opens a gate which the Death Knight can use to return to Ebon Hold.
src="http://www.tentonhammer.com/image/view/64478">
name="Death_Grip">
style="font-weight: bold;">Death Grip
Rank 1 -
Harness the unholy energy that surrounds and binds all matter, drawing
the enemy target towards you and forcing them to attack you for 3
seconds.
src="http://www.tentonhammer.com/image/view/64479">
name="Death_Pact">
style="font-weight: bold;">Death Pact
Rank 1 -
Sacrifices an undead minion, healing the Death Knight for 40% of their
maximum health.
src="http://www.tentonhammer.com/image/view/64480">
name="Death_Strike">
style="font-weight: bold;">Death Strike
Rank 1 - A
deadly attack that deals 75% weapon damage plus 84 and heals the Death
Knight for a percent of damage done for each of their diseases on the
target.
Rank 2 - A
deadly attack that deals 75% weapon damage plus 97.5 and heals the Death
Knight for a percent of damage done for each of their diseases on the
target.
Rank 3 - A
deadly attack that deals 75% weapon damage plus 123.75 and heals the Death
Knight for a percent of damage done for each of their diseases on the
target.
Rank 4 - A
deadly attack that deals 75% weapon damage plus 187.5 and heals the Death
Knight for a percent of damage done for each of their diseases on the
target.
Rank 5 - A
deadly attack that deals 75% weapon damage plus 222.75 and heals the Death
Knight for a percent of damage done for each of their diseases on the
target.
name="Forceful_Deflection_Passive">Forceful
Deflection (Passive)
Rank 1 -
Increases you Parry rating by 25% of your total strength.
src="http://www.tentonhammer.com/image/view/64481">
name="Frost_Presence">
style="font-weight: bold;">Frost Presence
Rank 1 -
The Death Knight takes on the presence of frost, increasing total
health by 10%, armor contribution from items by 80%, and reducing spell
damage taken by 15%. Increases threat generated.
Only one presence may be active at a time.
src="http://www.tentonhammer.com/image/view/64482">
name="Frost_Strike">
style="font-weight: bold;">Frost Strike
Rank 1 - Instantly strikes the enemy, causing 60% weapon damage plus 52 as
frost damage. Can’t be dodged, blocked, or parried.
Rank 2 -
Instantly strikes the enemy, causing 60% weapon damage plus 61 as frost
damage. Can’t be dodged, blocked, or parried.
Rank 3 -
Instantly strikes the enemy, causing 60% weapon damage plus 69 as frost
damage. Can’t be dodged, blocked, or parried.
Rank 4 -
Instantly strikes the enemy, causing 60% weapon damage plus 85 as frost
damage. Can’t be dodged, blocked, or parried.
Rank 5 -
Instantly strikes the enemy, causing 60% weapon damage plus 120 as
frost damage. Can’t be dodged, blocked, or parried.
Rank 6 -
Instantly strikes the enemy, causing 60% weapon damage plus 150 as
frost damage. Can’t be dodged, blocked, or parried.
src="http://www.tentonhammer.com/image/view/64484">
name="Horn_of_Winter">
style="font-weight: bold;">Horn of Winter
Rank 1 -
The Death Knight blows the horn of winter, which generates 10 runic
power and increases total strength and agility of all party or raid
members within 30 yards by 86. Lasts 2 minutes.
Rank 2 -
The Death Knight blows the horn of winter, which generates 10 runic
power and increases total strength and agility of all party or raid
members within 30 yards by 155. Lasts 2 minutes.
src="http://www.tentonhammer.com/image/view/64485">
name="Howling_Blast">
style="font-weight: bold;">Howling Blast
Rank 1 - Blasts the target with a frigid wind dealing up to 214 frost damage to
all enemies within 10 yards.
Rank 2 -
Blasts the target with a frigid wind dealing up to 352 frost damage to
all enemies within 10 yards.
Rank 3 -
Blasts the target with a frigid wind dealing up to 479 frost damage to
all enemies within 10 yards.
Rank 4 -
Blasts the target with a frigid wind dealing up to 562 frost damage to
all enemies within 10 yards.
src="http://www.tentonhammer.com/image/view/64486">
name="Icebound_Fortitude">
style="font-weight: bold;">Icebound Fortitude
Rank 1 -
The Death Knight freezes his blood to become immune to stun effects and
reduce all damage taken by 20% plus additional damage reduction based
on defense for 12 seconds.
style="width: 30px; height: 30px; font-weight: bold;" alt=""
src="http://www.tentonhammer.com/image/view/64487">
style="font-weight: bold;">Icy Touch
Rank 1 -
Deals 127 frost damage modified by attack power and reduces the
target’s ranged, melee attack, and casting speed by 14% for
12 seconds.
Rank 2 -
Deals 144 frost damage modified by attack power and reduces the
target’s ranged, melee attack, and casting speed by 14% for
12 seconds.
Rank 3 -
Deals 161 frost damage modified by attack power and reduces the
target’s ranged, melee attack, and casting speed by 14% for
12 seconds.
Rank 4 -
Deals 227 frost damage modified by attack power and reduces the
target’s ranged, melee attack, and casting speed by 14% for
12 seconds.
src="http://www.tentonhammer.com/image/view/64488">
name="Mind_Freeze">
style="font-weight: bold;">Mind Freeze
Rank 1 -
Smash the target’s mind with cold, interrupting spellcasting
and preventing any spells in that school from being cast for 4 seconds.
src="http://www.tentonhammer.com/image/view/64500">
name="Obliterate">
style="font-weight: bold;">Obliterate
Rank 1
- A brutal instant attack that deals 80% weapon damage plus 198, total damage increased by 12.5% per each of your diseases on the target, but consumes the diseases.
Rank 2 - A brutal instant attack that deals 80% weapon damage plus 244, total damage increased by 12.5% per each of your diseases on the target, but consumes the diseases.
Rank 3 - A brutal instant attack that deals 80% weapon damage plus 381, total damage increased by 12.5% per each of your diseases on the target, but consumes the diseases.
Rank 4 - A brutal instant attack that deals 80% weapon damage plus 467, total damage increased by 12.5% per each of your diseases on the target, but consumes the diseases.
src="http://www.tentonhammer.com/image/view/64490">
name="Path_of_Frost">
style="font-weight: bold;">Path of Frost
Rank 1 - The Death Knight’s freezing aura creates ice beneath his
feet, allowing him and his party or raid to walk on water for 10
minutes. Works while mounted. Any damage will
cancel the effect.
src="http://www.tentonhammer.com/image/view/64491">
name="Pestilence">
style="font-weight: bold;">Pestilence
Rank 1 -
Spreads existing Blood Plague and Frost Fever infections from your target to all other enemies within 10 yards.
src="http://www.tentonhammer.com/image/view/64492">
name="Plague_Strike">
style="font-weight: bold;">Plague Strike
Rank 1 - A
vicious strike that deals 50% weapon damage plus 62.5 and infects the
target with Blood Plague, a disease dealing shadow damage over
time.
Rank 2 - A
vicious strike that deals 50% weapon damage plus 75.5 and infects the
target with Blood Plague, a disease dealing shadow damage over
time.
Rank 3 - A
vicious strike that deals 50% weapon damage plus 89 and infects the target
with Blood Plague, a disease dealing shadow damage over time.
Rank 4 - A
vicious strike that deals 50% weapon damage plus 108 and infects the target
with Blood Plague, a disease dealing shadow damage over time.
Rank 5 - A
vicious strike that deals 50% weapon damage plus 157 and infects the target
with Blood Plague, a disease dealing shadow damage over time.
Rank 6 - A
vicious strike that deals 50% weapon damage plus 189 and infects the target
with Blood Plague, a disease dealing shadow damage over time.
src="http://www.tentonhammer.com/image/view/64493">
name="Raise_Ally">
style="font-weight: bold;">Raise Ally
Rank 1
- Raises the corpse of a raid or party member to fight by your side.
The player will have control over the ghoul for 4 minutes.
src="http://www.tentonhammer.com/image/view/64494">
name="Raise_Dead">
style="font-weight: bold;">Raise Dead
Rank 1 -
Raises a ghoul to fight by your side. If no humanoid corpse
that yields experience or honor is available, you must supply corpse
dust to complete the spell. You can have a maximum of one
ghoul at a time. Lasts 2 minutes.
src="http://www.tentonhammer.com/image/view/64496">
name="Scourge_Strike">
style="font-weight: bold;">Scourge Strike
Rank 1 - An
unholy strike that deals 45% of weapon damage as Shadow damage plus
151, total damage increased by 11% for each of your diseases on the target.
Rank 2 - An
unholy strike that deals 45% of weapon damage as Shadow damage plus
186, total damage increased by 11% for each of your diseases on the target.
Rank 3 - An
unholy strike that deals 45% of weapon damage as Shadow damage plus
291, total damage increased by 11% for each of your diseases on the target.
Rank 4 - An
unholy strike that deals 45% of weapon damage as Shadow damage plus
357, total damage increased by 11% for each of your diseases on the target.
src="http://www.tentonhammer.com/image/view/64497">
name="Strangulate">
style="font-weight: bold;">Strangulate
Rank
1 -Strangulates an enemy, silencing them for 5
seconds and deals 80 shadow damage at the end of the effect.
Rank 2 -
Strangulates an enemy, silencing them for 5 seconds and deals 95 shadow
damage at the end of the effect.
Rank 3 -
Strangulates an enemy, silencing them for 5 seconds and deals 110
shadow damage at the end of the effect.
Rank 4 -
Strangulates an enemy, silencing them for 5 seconds and deals 150
shadow damage at the end of the effect.
Rank 5 -
Strangulates an enemy, silencing them for 5 seconds and deals 180
shadow damage at the end of the effect.
src="http://www.tentonhammer.com/image/view/64498">
name="Unholy_Blight">
style="font-weight: bold;">Unholy Blight
Rank 1 - A Vile swarm of unholy insects surrounds the Death Knight for a 10
yard radius. Enemies caught in the area take 21 shadow damage
per second. Lasts 20 seconds.
Rank 2 - A
Vile swarm of unholy insects surrounds the Death Knight for a 10 yard
radius. Enemies caught in the area take 30 shadow damage per
second. Lasts 20 seconds.
Rank 3 - A
Vile swarm of unholy insects surrounds the Death Knight for a 10 yard
radius. Enemies caught in the area take 40 shadow damage per
second. Lasts 20 seconds.
src="http://www.tentonhammer.com/image/view/64499">
name="Unholy_Presence">
style="font-weight: bold;">Unholy Presence
Rank 1 - Infuses the Death Knight with unholy fury, increasing attack speed by
15% and reducing the global cooldown on all abilities by 0.5
seconds. Only one presence may be active at a time.
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