Each war has its winners, and its losers. While history lessons may be full of factoids for us to memorize about the winners, it’s most often the losers who determine the outcome of a given war. The same holds true in CCP’s EVE Online and for this week’s column The Mittani explains how the war in Delve was ultimately lost by the losers, rather than won by the winners:
I've had to sift through piles of such offal while reading other people's forums - honorless spying sort that I am - and there is one principle that has consistently held true in EVE, and yet I've never seen it popularized. Here it is: "Wars are not won by the winner; they are lost by the loser". In other words, between roughly equal forces, things are usually not won through the winning side deploying some stunning tactic or beautiful offense, but rather the loser making a critical error and the winner identifying the mistake and exploiting it. Until the 'oops' moment, the strategic situation trends towards stalemate. As an example of this in action, let's look to the war in Delve.