Since last March, Ten Ton Hammer has been closely following the
progress of one of our favorite F2P games,
Mabinogi. Published by Nexon
America, the cute-looking Mabinogi has an incredible amount of depth
once you get past the "cuddly" exterior, and we're happy to report that
even more features and options have been unlocked with the recently
released expansion, "Pioneers of Iria." Recently, Ten Ton Hammer caught
up with Nexon's Matthew McCullough, Assistant Game Producer, to talk
about the newly released content and what players can expect from the
updated
game.
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Elves and
Giants were introduced in Pioneers of Iria.
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Ten Ton Hammer: The
content in Iria seems to add a lot of breadth to Mabinogi; players
get new races, dungeons, monsters, and a huge continent divided into
three distinct geographical regions. Is it safe to say the goal was to
give players of all levels more to do rather than focusing only on raid
content or starter areas?
Matthew McCullough:
Absolutely. After reading our forums and GMs overhearing conversations
in game along the lines of, “Guess I’ll go and do a
Baol clear,” or “Another Rabbie
run…” we’re happy to offer players new
ways to enjoy themselves in-game. Among things we’re excited
to see players experience is the new dynamic dungeon system as well as
all the exploration quests. There’s just more to do now, and
that’s kind of refreshing. We’re also proud of the
beginner Elf and Giant quests which help familiarize new players on how
to play the game. The later parts of the Elf and Giant
‘tutorials’ feature more difficult beasts for
veteran players.
Ten Ton Hammer: Given how
large the new continent is (thrice the size of the old one), is there
any concern that the players will become too spread out? Will grouping
and social interactions suffer because of so much land mass?
Matthew:
Much like how ancient civilizations mostly formed near water sources,
we’re confident that players will naturally come together
near common places. We expect Qilla Base camp, Filia, Vales, and then
of course, Tir Chonaill to be common gathering points. Of course, with
how the new Mana Tunnels work (players can set up shops nearby, in
addition to travelling) we expect certain central Tunnels to develop
into social areas as well.
Ten Ton Hammer: Will we
see any new methods of travel to cover these vast expanses in the new
land? Perhaps some new mounts or flying vehicles?
Matthew:
We’ve released ostriches and sled dogs as part of the
Pioneers of Iria expansion. White Ostriches can carry two passengers,
and while Black Ostriches only carry one, riders can occasionally
engage their special sprint ability. Sled dogs can deploy their sleds
in the snows of Physis, and they’re an awesome way to travel
around the Giant homeland. We aren’t opposed to introducing
new mounts ahead of the release schedule in other services, but for the
time being, we’re satisfied with the mount options available
to players.
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