Fallen Earth Interview with Brandes Stoddard

Take a post apocalyptic Grand Canyon in 2156 and add some FPS action with a dash of faction PvP. This will give you Fallen Earth, currently in development for an unannounced release date. ...

Take a post apocalyptic Grand Canyon in 2156 and add some FPS action with a dash of faction PvP. This will give you Fallen Earth, currently in development for an unannounced release date. Systems Designer Brandon Stoddard had a recent interview which covered progression, items, and a lot more.

Since there aren't any classes in Fallen Earth, how will a typical group set up look like? For example, will it be possible to distribute your points to function as a 'tank'?

BS: A typical group will have a mix of melee and ranged combatants. Some of these combatants will have focused on combat abilities to the exclusion of all else. Others will keep their combat skills at respectable levels, but will also invest some of their precious AP into skills or mutations that will buff or heal them and their allies.

If this sounds like your cup of tea, then check out the entire interview at MMOZONE.

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