Slayer Class Guide
Overview: In Dwarven culture there are three things they prize above all else. Wealth, age, and honor. Wealth can be attained fairly quickly. Age comes regardless...
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In Dwarven culture there are three things they prize above all else. Wealth, age, and honor. Wealth can be attained fairly quickly. Age comes regardless of any other factor. Honor however, that's another thing entirely. Honor is hard earned, but can be lost in the blink of an eye. For a Dwarf who has lost his honor, there are few paths they can take and the Oath of the Slayer is the most severe. For a Dwarf to take the Oath of the Slayer means that they've realized that the only way to atone for their shame is death. However, since suicide of any kind in the Dwarven culture is unthinkable and considered cowardly, they must choose another way. To take the Oath of the Slayer means that you will go forth and seek out death through glorious and honorable combat. To this end, Slayers will always seek the biggest, most powerful foe in any battle and head straight to them, fighting with all the ferociousness and skill at their disposal.
Being bare-chested with little armor and jumping headfirst into any fight with only his weapons to bear, the Slayer hopes for death by combat. Unfortunately for them, Slayers tend to be above average combatants and their skill grows with each monster or foe slain, so death is hard to find. You can always tell a Slayer because they shave their hair into mohawks, which they stick straight up with pig grease, and dye it a bright shade of red, and never wear chest armor.
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- Does massive damage in a short amount of time
- Damage increases as "Berserk" meter fills up
- Lots of AoE attacks means more damage to more foes in a wider range in a shorter amount of time.
- Vulnerable to ranged attacks
- Drastically loses damage mitigation if "Berserk" meter goes over 75%
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Primary Weapon: Axe or Hammer
Primary Stat: Weapon Skill
Official Slayer Description
– Davrik Shattered-Hammer, Slayer
While many of the other races view promises and commitments with a pragmatic eye, Dwarfs hold their honor in the highest regard, and uphold their oaths in a way that can only be described as nigh-obsessive. If something somehow prevents a Dwarf from fulfilling his oath, then he becomes shamed more deeply than any other race could even conceive of. Any Dwarf dishonored so thoroughly has only one choice: to stand before Grungi and take the Slayer's oath, swearing to atone for his sin through an honorable death in combat. He forsakes his traditional armor, shaves his beard, ritually tattoos himself, and then sets off to rid himself of the shame and regret that haunt him. Slayers are just as stubborn as any other Dwarf, and dying quietly is simply not in their nature. The Slayers therefore become ruthless and terrifying fighters, throwing themselves into battle with no regard for their own well-being as they desperately search for a foe that is strong enough to end their painful quest.
As a Slayer, you control your own destiny in the world of PvE. With the massive damage you put out, there are few things that can stand in your way and because you kill quickly. However, while PvE is a picnic for you, that picnic can be rained out pretty fast is you don't keep tabs on your "Berserk" meter. Once you go over 75%, you begin to lose a serious amount of armor and the ability to mitigate damage. Against a single PvE foe below Champion status, this really isn't a big deal. For multiple foes or Champion or above class foes, this can be a killer. Work in one of your rage draining abilities every fourth or fifth attack and you should be fine
combat, the Slayer is a dervish of destruction. Your high DPS output makes you someone the Destruction forces must keep an eye on. With your AoE attacks, you can build into the 25%-75% range on your "Berserk" meter quickly and do maximum damage to several foes with no loss of damage mitigation. However, your rage builds quickly from attacks and being attacked, and once you go over 75%, you're now ripe for the picking even though you're doing maximum damage. Remember to balance your attack with a few of the rage draining abilities at your disposal as they do more damage with your "Berserk" meter built up.
Abilities: Levels 1 to 20 | Slayer Abilities:
Level 21 to 40 (coming soon)
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path is all about the single foe damage. Some of your most powerful attacks come from the Path of the Trollslayer, and the increase in power to these abilities is quickly noticed on the battlefield. However, watch yourself because you can build up a lot of rage really quickly if you're not careful, but with damage you'll be putting out, it may not make a difference.
Giantslayer style="color: rgb(255, 255, 255); font-weight: normal;"> style="color: rgb(204, 153, 51);">:
This path deals with causing the maximum damage while exhausting your rage. By now you know that having the "Berserk" meter above 75% can be dangerous, but also increases your damage. The Path of the Giantslayer allows you to do more damage with your exhaustive attacks, thus keeping damage up and allowing you better control over your rage.
the Skavenslayer style="color: rgb(204, 153, 51);">:
If you love your Area of Effect damage, this is the path for you. Path of the Skavenslayer deals with all of your AoE abilities and allows you to increase the damage done with them. This path is perfect for the Slayer who rushes into a group and starts hacking, but can be wasted on a Slayer who often finds himself soloing his foes.