Learn a bit more about Gatheryn, the first "advanced casual" MMO.
Whenever a developer for a multi-million dollar smash hit like
The Force Unleashed
packs up her things and moves to a different development company,
people perk up and take notice. That’s exactly what happened
when former-LucasArts employee Isa Stamos joined up with MindFuse as
the studio director to help create the upcoming “advanced
casual” MMO
Gatheryn.
While at GDC, the Ten Ton Hammer staff was able to chat with Isa about
the finer points of
Gatheryn
and how this game may be a gateway for players not exactly familiar
with the MMO experience. Read on!
Ten Ton Hammer: For those
gamers that aren't incredibly familiar with Gatheryn, what is
the game all about?
Isa Stamos:
While
Gatheryn
is an immersive 3D experience like most MMOs, the meat and potatoes of
Gatheryn is casual gaming. If you look at the top casual games on the
market, we’ve been able to get gameplay into Gatheryn for the
more popular titles and launch them inside our game. What players do in
Gatheryn is play these casual games that have RPG elements tying
everything together.
The experience is definitely unique. It will hit players that are more
used to casual games, but have an interest in MMOs. I think it will
draw those players in and serve as a gateway to a more immersive gaming
experience.
Ten Ton Hammer: How are
new players entering the world?
Isa: The
context for players that are entering the world of
Gatheryn is that
they are “outworlders.” Elymia is a chain of
islands in the middle of the ocean and is experiencing a very
prosperous era. This land has technology that doesn’t exist
anywhere else in the world. Outworlders are very motivated to
come to Elymia to seek their fortunes, because elsewhere
doesn’t have that level of tech.
So that’s why players find themselves in Elymia in the game
world.
Ten Ton Hammer: I've
heard that character creation in Gatheryn
is unique. What can you tell us about it?
Isa: The
character creation system we have in
Gatheryn is pretty
advanced. I would guess that it’s something that casual
gamers haven’t seen before. Even folks who are playing 3D
MMOs haven’t played around with something like this either.
We’ve added a lot of details that players can change. Details
on their faces and bodies are adjustable and there are a lot of
clothing options available right at the start. The style is very
Victorian / steampunk, so the clothing fashion definitely plays a role
in the gameplay.
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