Whenever a developer for a multi-million dollar smash hit like The Force Unleashed
packs up her things and moves to a different development company,
people perk up and take notice. That’s exactly what happened
when former-LucasArts employee Isa Stamos joined up with MindFuse as
the studio director to help create the upcoming “advanced
casual” MMO Gatheryn
While at GDC, the Ten Ton Hammer staff was able to chat with Isa about
the finer points of Gatheryn
and how this game may be a gateway for players not exactly familiar
with the MMO experience. Read on!
Ten Ton Hammer: For those
gamers that aren't incredibly familiar with Gatheryn, what is
the game all about?
is an immersive 3D experience like most MMOs, the meat and potatoes of
Gatheryn is casual gaming. If you look at the top casual games on the
market, we’ve been able to get gameplay into Gatheryn for the
more popular titles and launch them inside our game. What players do in
Gatheryn is play these casual games that have RPG elements tying
The experience is definitely unique. It will hit players that are more
used to casual games, but have an interest in MMOs. I think it will
draw those players in and serve as a gateway to a more immersive gaming
Ten Ton Hammer: How are
new players entering the world?
context for players that are entering the world of Gatheryn
they are “outworlders.” Elymia is a chain of
islands in the middle of the ocean and is experiencing a very
prosperous era. This land has technology that doesn’t exist
anywhere else in the world. Outworlders are very motivated to
come to Elymia to seek their fortunes, because elsewhere
doesn’t have that level of tech.
So that’s why players find themselves in Elymia in the game
Ten Ton Hammer: I've
heard that character creation in Gatheryn
is unique. What can you tell us about it?
character creation system we have in Gatheryn
advanced. I would guess that it’s something that casual
gamers haven’t seen before. Even folks who are playing 3D
MMOs haven’t played around with something like this either.
We’ve added a lot of details that players can change. Details
on their faces and bodies are adjustable and there are a lot of
clothing options available right at the start. The style is very
Victorian / steampunk, so the clothing fashion definitely plays a role
in the gameplay.