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Create digital designs the LEGO Universe way: Part 4

Posted Wed, Mar 25, 2009 by RadarX

Whether you admit it or not, we all loved Legos as a kid and some still do. What is it like designing a world around these stackable blocks? Lead World Artist Nathan Storm returns in part 4 of this series that gives an in depth look at the technology and design behind the Lego world. Unfamiliar terms like Ambient Occulation and Light Baking are just two of the discussion points in this interesting piece.

Nathan says the lighting in typical digital gameworlds is pretty unflattering for our favorite bricks. For example, if you were building a LEGO model outside on a sunny afternoon, every brick, tube and stud would stand out.

If a cloud rolled in front of the sun, though, you would be looking at your creation in “ambient” light that would make it look less detailed. Electronic game engines mostly mimic dim ambient light, which can leave models like this one looking downright flat.

Source: Lego Universe Official Site

LEGO-Blast-Off.jpg

Pack up your building blocks. 2011 has claimed another MMOG as LEGO Universe comes to an end early next year.

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Fri, Nov 04, 2011
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LEGO_Level_Progression
LEGO Universe completely redesigned its gameplay when they went free-to-play. Ten Ton Hammer talked with Design Director, Jordan Itkowitz, about the new progression system, faction kits, future content, and staying microtransaction-free.
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Thu, Oct 13, 2011
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LEGO-Universe-Ninjago.jpg

LEGO’s new Ninjago toy line joins its LEGO Universe MMOG counterpart with the release of the Ninjago: Masters of Spinjitzu expansion.

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Tue, Sep 20, 2011
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LEGO-F2P.png

LEGO Universe opens its gates to all with a new free-to-play content option.

Press Release, News, Official Announcements
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Skill + Stats = PlayerScore.  Click here to find out where you rank!
Windows
Developer: LEGO Group
Genre: Comics
Status: Published
Release Date: October 26, 2010
Fee: P2P
ESRB Rating: NR

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