Don't get distracted by the beautiful world, or you'll die and die often.
Darkfall
is
hard.
|

Your first
view of a naked newbie.
|
I’ll admit it.
Darkfall
is a
game unlike anything I’ve ever played in the MMO space. After
coming off of another recent stint with
EverQuest,
I felt primed and
ready for some challenging, old school, hardcore MMO action.
And I got what I asked for. The developers of
Darkfall toss you
into a
world with a few simple instructions - basically a multi-step tutorial
- then they set you free to make your way around the continents. The
first time I logged into the game, I felt
like I was a new MMO player all over again. I was wet behind the ears,
my skin color was green (alright red and furry), and my eyes hurt from
squinting to see all of the unknown details in my UI.
Little
is explained up front, and even looking into the "Help" menu reveals
only a few scant details about the game. To make matters worse, I
hadn't explored any of the "Here's what to do in
Darkfall" threads
on
the official forums. Much like the early days of
EVE Online,
if you
aren't prepared or at least slightly invested in the world of
Darkfall,
you may be in for a hard beginning experience.
The first quest that I participated in was a giant splash of cold water
in the face. While the first questgiver in my home area was directly in
front of me (a common practice in modern MMOs), I couldn't find the
destination that she wanted me to go towards. With inexorably slow
walking, I began exploring the areas around my city. After twenty
minutes of searching, I eventually found my destination.
"Whoa," I thought to myself as I stared at my Mahirim warrior. "What
have I gotten myself into?"