Star Wars: The Old Republic Developer Weighs in on Beta Testing

Without a doubt, the beta testing experience has changed since the beginning of the MMO industry. In a recent article that Ten Ton Hammer released to the public, the staff compiled a variety of...
Without a doubt, the beta testing experience has changed since the beginning of the MMO industry. In a recent article that Ten Ton Hammer released to the public, the staff compiled a variety of quotes from present and past MMO developers while putting these side-by-side with thoughts from the Ten Ton Hammer premium members. Not wanting to miss the action, the BioWare Austin developers working on Star Wars: The Old Republic sent over their own thoughts on beta testing. Straight from the mind of Co-Studio VP, Richard Vogel, this Q&A gives players a hint of what they might expect from the upcoming SW:TOR beta test.

Ten Ton Hammer: When is it appropriate to let a lot of gamers see your upcoming game? Does it hurt a company to never have a truly public display before a game launches?

Vogel: We feel that limiting the [number of] beta testers is a good thing. We get better data with fewer, more dedicated players and we are able to focus test specific areas of the game. You can’t do that with tens of thousands of players. It is a coordination issue. It is good, however, to allow enough players into the game to make sure it can handle the load under stress.

To read the rest of the Q&A with SW:TOR's Richard Vogel, click here!

If you want to check out our entire beta testing article with quotes from WAR, EQ2, and LOTRO devs, click here

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