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Ragnar Tørnquist Talks TSW Storylines

Posted Wed, Apr 22, 2009 by Savanja

In what could be one of the most anticipated story-driven MMOGs currently in production, The Secret World hasn't shown us much of what it will be but if what Ragnar Tørnquist has to say about is even close to what it will be at launch, then TSW will be ground breaking.

In a recent interview with Rock, Paper, Shotgun Tørnquist talked a bit about his past experience with Anarchy Online then went on to share about what he hopes to do with The Secret World's storyline.

RPS: Does that lead to some kind of end game? You can’t keep telling the story indefinitely?

Tørnquist: The open structure of the world means that there will be missions to do after the main linear story is completed, and we’ll keep adding to the world. But a linear story does have an end, and we do have an end for the launch version of the game: we’re going to finish with a cliffhanger. We’re planning on expansions and content upgrade, and that will continue the story. You’ll complete the story and say “Oh crap I want to know what happens next!” But then you’ll have to wait for the next season, and spend some time roaming around, discovering the other parts of the story. There’s lots to discover around the world, clues, bits and pieces of the puzzle, and we actually have mechanisms for putting that together. You’ll get rewarded for finding all this out, too - you won’t just get rewards fighting monsters, you’ll get story rewards and the time you put into it. It should take people a very long time to discover everything.

To read more of this excellent interview, please visit Rock, Paper, Shotgun!

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Skill + Stats = PlayerScore.  Click here to find out where you rank!
Windows Xbox 360
Developer: Funcom
Genre: Horror
Status: Closed Beta
Release Date: April 2012
Fee: TBA
ESRB Rating: NR

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