Are you prepared to don your cape, slide on your tights, and adjust
your mask? We sure hope you are because the Ten Ton Hammer staff
recently received the answers to your
DC
Universe Online questions that a number of you
posed in our
Premium Member Forums.
Specifically, the questions were answered by Wes Yanagi, Senior
Producer for
DC
Universe Online, who took a few minutes from developing
the game to make sure that there wasn't any confusion regarding the
state of PvP play in DCUO, the formation of guilds, and a number of
other inquiries that our DCUO fans came up with in our
VIP interview thread.
If you're interested in participating in our next exclusive VIP
interview, we're currently accepting questions for the upcoming sci-fi
MMO, Earthrise. All you need to do is
sign
up to be a premium member and
jump into this forum thread. Enjoy!
Ten Ton Hammer:
Are there any plans for other writers to write content to be added to
the game, as spinoff missions for example? (megaflux)
Wes Yanagi:
Right now we’re working with two premier DC Writers, Geoff
Johns and Marv Wolfman. Geoff is doing the overarching story that
explains why there will suddenly be an influx of millions of heroes and
villains entering the DCU via DC Universe Online. Marv, meanwhile, is
helping us with the individual quests and capers players will be taking
part in. As for other writers, we haven’t announced any other
writers for the game. But obviously we work very closely with DC Comics
and Warner Bros. to make sure DCUO stays true to the license.
Ten Ton Hammer: The DC
Universe is full of some of the most memorable super heroes [in comic
book history]. How do you plan on stopping player-made characters from
seeming like super duds and sidekicks when compared to the preexisting
characters like Superman and Batman? On the flipside, how are you going
to stop player-made characters from transcending those legends?
(centric)
Yanagi: We
want to give players an opportunity to write their own chapter in the
DC Universe. So what does that mean? Well, eventually you’ll
be an equal to Superman, Batman and all those other iconic heroes and
villains everyone knows and loves from the books, movies and TV shows.
But achieving that level of power and respect won’t be easy.
Ten Ton Hammer: Have you
decided how the open world PvP will work yet? If so, can we get a more
in-depth explanation? (Vaebn)
Yanagi:
Chris Cao, our studio creative director, has a post on the
DCUO MySpace
page
that talks about this in depth, but to summarize - PvP will always be
consensual. You will either play on a PvP server, opt-in to a
PvP zone, or take actions that will flag you for PvP. When
flagged, players can fight each other as well as struggle over opposed
encounter objectives. For example, a hero might see a police officer as
a protect objective, while a villain will see him as a knock out
objective.
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