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Level 1 Missions Guide - Break Their Will

Updated Fri, May 22, 2009 by Savanja

Level 1 Missions are intended for the young player piloting a rookie ship or a frigate. Once you've progressed past these ships, you might want to start looking into more challenging (and better paying) level 2 missions.  The level 1 missions are still good for a quick credit or two, and they will help you build standing as a new player, but if you continue on with these missions as a player with a bigger ship, keep in mind that you might stumble upon one or two of them that actually require that you pilot a smaller ship so make sure you have a frigate handy somewhere.

Below you will find a walk through for various level 1 missions.  Feel free to jump to whatever mission you need help with or browse for what is available.  If you have any questions regarding these missions that aren't answered here then please visit our forums to ask and check back here as more missions will be added regularly!

 

Break Their Will

OBJECTIVE: Find the repair station at the location your agent gives you, and attack and destroy it. It may or may not be guarded.
REWARD: 51,000 credits
BONUS REWARD: 53,000 credits

MISSION DETAILS: Your objective is to take out the repair station but this encounter tosses a whole lot more your way. If you have a solid enough defense for your ship, you can just complete the objective and warp right back out for your reward. If your ship is a little light on defense then you'll need to use a different strategy. Upon warping into the location you'll see power arrays and the repair station in your overview. Everything is harmless until you attack the repairs station at which point several groups of pirates spawn and the defense stations will light up and attack you as well. The defense stations do quite a bit of damage so it is better to stay out of range of those while you take on the pirates. The rookies are easy to kill quickly, so get them out of the way before starting in on the others.

When you have finally gotten all the pirates out of the way, take out the repair station and then warp out to complete the mission. You really don't want to deal with the defense batteries unless you have to!

Eliminate the Pirate Campers

OBJECTIVE:  Eliminate the ships roaming around the stargate near the coordinates of your bookmark.
REWARD: 33,000 credits
BONUS REWARD: 38,000 credits

MISSION DETAILS: Once you've warped into the location, you'll find a huge stargate and a group of pirates surrounding it. A window will pop up onto your screen alerting you to the fact that they have noticed you and are coming in for the attack. As long as you're paying attention and work quickly, these pirates shouldn't be difficult to destroy. Just remember that if things get to be more than you can handle, you can always warp out to rest up, then warp back in to complete the encounter!

For Justice

OBJECTIVE: Kill the spy and return with the sympathizer.
REWARD: 91,000 credits
BONUS REWARD: 77,000 credits

MISSION DETAILS: Note: This missions requires that you are using a frigate class of ship or smaller!

The spy you are after plays a little cat and mouse in this mission. You'll be jumping through a series of acceleration gates. At each gate you'll momentarily see the spy but then it will warp out before you can get target. There will also be a rash of smaller pirates around each gate which you will need to take care of before moving on. These smaller ships are fairly weak and not too much of a challenge.

At the final jump through the acceleration gate you will come upon the spy all by himself. This is where being in a smaller ship is handy. He'll do insane amounts of damage and the only way to avoid it and manage to destroy him is to get as close as possible and attack. It might take a while to kill him but you eventually will. Loot his cargo container to get the sympathizer and return to the station to complete the mission.

Unauthorized Military Presence

OBJECTIVE:  Intercept the personnel transport ship and bring militants to your agent.
REWARD: 127,000 credits
BONUS REWARD: 126,000 credits

MISSION DETAILS:  Note: This mission requires collateral.  If you fail to complete this mission you will lost those credits!

This first location in this mission is a little deceiving. When you warp into the location via the acceleration gate you see one pirate nearby. Attack and kill it, but be prepared for a little more than half a dozen friends to join in. This ends up being a long fight so use your shields sparingly and don't waste time between targets.

The next location is a bit trickier. You'll immediately come upon a group of enemy ships and while you are attacking those, another group will spawn a little off in the distance. Be careful to not get too close to the second group or you'll have way more than you can handle. Finish the first group, rest for a moment then go after the 2nd group when you're ready. The 2nd group includes the personnel transport so after you have destroyed the smaller ships, target the transport and destroy it. The transport does not fire back. Retrieve the marines from the transport, pick up your loot, and head back to the station!

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