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Ari lives alone. What secrets could she hold? |
My journey as a card duelist in Free Realms began when my avatar, Ralsu, stumbled across an NPC named Ari the Fish while wandering the hills west of Sanctuary. Rising to the top of his game took Ralsu all over the accessible globe and gave me an engrossing story. Card duelist is a fun job because it combines the fun of collectible cards with the thrill of competition. The fact that a player can level from one to twenty in the job entirely by completing quests and without a subscription makes it one of the most enjoyable in Free Realms. I’d like to share the story of the card duelist with other players. Reference the Free Realms map to see where I traveled along the way.
Humble Beginnings
Ari the Fish makes her camp among the hills west of the Sanctuary warpstone. She sits out by a fire with her freshly caught fish hanging on a line. Her understated attire shows the rugged life she leads, and I decided to speak to her to find out why she was living in the wilderness. Ari identified herself as a former card duelist and told Ralsu he should seek Sam Potts in Sanctuary to give it a try.
Sam turned out to be an archer hanging out at the main intersection in Sanctuary. She invited me to take on her training deck, which took me into the Free Realms TCG tutorial (see more about that here). This was a match that was impossible to lose as Sam was throwing the game to teach me how to play. Beating her training deck officially unlocked the card duelist job.
Now that Ralsu had beaten her training deck, Sam was ready to test him with her trick deck. The problem was that some of her cards were scattered about the street. I had an unlimited time to pick up eight sparkling piles of cards nearby lying on the ground.
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Sam has been leading the life of an archer, but she'll duel you for fun. |
With her best tricks in hand, Sam was ready to teach Ralsu a thing or two about card dueling, but it turned out to be mostly boasting. Sam uses an Order deck (the blue cards), which is decently balanced with average creatures and strong resources. Meanwhile, Ralsu’s starter deck was filled with Nature cards, the green ones. Nature decks rely on defensive posturing and synergistic bonuses to outlast an opponent. Since Sam didn’t try very hard, the match ended in a rout. Ralsu reached level two and won himself a shiny new pair of striped shoes.
One side effect of my second second card duel with Sam was that she remembered how fun it was to duel. She decided on the spot that she would postpone her archery training to enter the upcoming tournament. She asked me to go tell her boss, Quills, that she would be missing work until further notice. As can be expected, Quills did not enjoy this news and wanted to figure out how to change Sam’s mind. Quills latched onto the idea that if I beat Sam’s tournament deck, it would discourage her from entering the tournament and embarrassing herself.
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