Introducing the Nomad – A Gods and Heroes Dev Diary

Ten Ton Hammer is proud to present our exclusive Gods and Heroes Developer Diary featuring the Nomad class! Travis George, a system designer for Perpetual, was kind enough to supply us with his thoughts on the Nomad and how the class was built – from his initial thoughts to the current rendition. It's a great read, so hurry and have a look!

I confess – I love hybrids and the versatility that they bring to a group! Supplementing DPS (damage-per-second) one minute in melee, casting spells from a distance – or stepping in to be a backup – or even a primary healer all at a moment's notice, is a style of gameplay that is defined by its versatility. Since we already had a primary healer in the Priest, and other classes that represent the classic archetypes, the door was open for us to create something unique in our game – a true hybrid.

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Last Updated: Mar 29, 2016

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