Updated Mon, Jul 27, 2009 by Cody Bye
Ten Ton Hammer: I was talking with a gamer that hadn't actually heard of Star Wars: The Old Republic, and when I mentioned that the game was going to be fully voiced and would focus heavily on story, he thought it would never work simply because gamers - especially in MMOs - constantly skip past story to get to the action. How do you fight that sort of cynicism?
Dallas: There's something different with the story you get in BioWare RPGs. There's voice over on all the NPCs and all the characters. It creates an immersion that simply isn't there in other games. That's one of the things we learned with Mass Effect - and I think was one of the reasons why the game was so popular when it was released.