Fallen Earth developers have posted another journal at Massively. The latest journal details the customization and character advancement in the post-apocalyptic MMO. The journal details stat point allocation and some of the possible builds for characters.
At each full level, a character also gains one point in each stat (a way to represent an individual's basic attributes and give an idea of how strong, agile or smart they are). Stats determine the base values for all learned Skills, Tradeskills and Mutation Paths. Special abilities can raise or lower stats; for instance, wearing heavy armor temporarily reduces Coordination.