Daily Tip:Because build and research jobs continue whether you log in or not, it may be a good idea to make larger batches in order to make the most of your build time. I shoot for about 24 hours on my jobs.

Sins of a Solar Spymaster #23: Senates in Space

Posted Mon, Aug 10, 2009 by The Mittani

In EVE Online, one of the most poorly understood aspects of nullsec warfare is the underlying political structures which create and define an alliance. Structured well, an alliance can survive incredible stress and bounce back from defeat; structured poorly, an alliance will implode in drama at the first sign of adversity. For the latest edition of Sins of a Solar Spymaster, the Mittani takes a look at the four broad categories alliance structures tend to fall into:

I don't know what it says about humanity or even if a broader comment can be made from what occurs in a spaceship game, but democratic alliances in EVE tend to be flaming disasters. They are rare, because most CEOs are brought up with absolute dictatorial power and the idea of voting is an alien idea to them.

  • To read Sins of a Solar Spymaster #23: Senates in Space, click here!

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