Patch 3.2 went live this week, and with it come a host of new changes. There are some very interesting additions and revisions among the lengthy list of game modifications. This week we will explore the changes in depth to speculate what effect they will have on WoW long term.

Tuesday night was the first night of 3.2 and our WoW staff did some exploring. The new five player dungeon has translated well to the live servers but there are still excessive amounts of NPC dialogue. The bosses are much more interesting in the heroic version and the overall run time of the encounter is nicely balanced. The usual slate of odd glitches, server lag, instance lag and debilitating raid boss bugs were present, but overall the game was playable

Read the entire article here.


To read the latest guides, news, and features you can visit our World of Warcraft Game Page.

Last Updated: Mar 29, 2016

Comments