GamersInfo starts out the week with this article that takes a look at Dark Age of Comelot.
Crafting is undergoing a revamp. Starting with patch 1.88, crafting times were normalized, and many of the NPC's needed for crafting were centralized to areas of the game world where the crafting would be happening. The phrase repeated time and again, and not just in regards to crafting, is that the developers are trying to remove the frustration and "annoyance factor" of the game systems.
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