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Champions Online: What Was Missing at Launch

Posted Thu, Oct 15, 2009 by mattlow

With Champions Online’s launch behind us, it seems like a good time to look back and reflect on what could, and maybe should, have been present in the game at launch. Keep your burning torches and flaming torches away, this is just one crazy man’s opinion.

To start off with, let’s take a look at missions. The missions have been equal on par with the level that you receive them, and the missions have been the normal standard mission types (kill x number of bad guys or retrieve x number of items). I also enjoy the random missions in which a person runs up to you and offers you a mission. My big beef with missions is that there are too few.

You can read the full article here.

PerfectWorld-Black-Logo.jpg

Perfect World Entertainment has already made the move to mobile and now they’re making plans to head into the console space.

Press Release, News, Official Announcements
Thu, Dec 19, 2013
Martuk
CO-Aura-Prev.jpg

Cryptic enhances hero customization for Champions Online with customizable auras that can be combined for unique visual effects.

Previews, News, Official Announcements
Fri, Nov 22, 2013
Martuk
CO-Winged-Hero.jpg

Cryptic sweetens the pot to tempt players to pony up and become lifetime subscribers and Champions Online.

News, Official Announcements
Thu, Nov 14, 2013
Martuk
Neverwinter-Jack-o-Lantern.jpg

Perfect World Entertainment announces its Halloween plans for its online gaming lineup loaded with festive fun for shooters, heroes, and MMORPGs.

News, Official Announcements
Mon, Oct 28, 2013
Martuk

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