Warp Drives are humming with anticipation all over the galaxy as Star
Trek Online continues to build towards engagement. With closed beta in
full speed ahead mode, more details continue to emerge from Crypitc
Studios about this highly anticipated title. This week we were
fortunate enough to sit down and discuss the abilities system with
Steve Nix, Combat System Designer and Craig Zinkievich, Executive
Producer.

How do abilities work in STO? Does your race play a factor in your
characters overall capabilities? Does STO finally succeed at breaking
the traditional MMOG pigeon-holing of class roles? Join Ten Ton Hammer
this week as we delve into finding out the answers to these questions,
and many more, in our Abilities Q&A.

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style="border: 1px inset ;">"The roles are a little
more blurred for Star Trek, certainly everyone
is a capable DPS player, and you have to have that. Everyone has the
ability to access and equip their ground characters with various
weapons, there is not really weapon restrictions as to “oh
you’re a
science officer so you have to use this,” everyone has a wide
variety
of ground weapons and therefore everyone is dealing out a good deal of
DPS."

You can check out the href="http://www.tentonhammer.com/node/76439/" target="_blank">entire
Q&A session here.


To read the latest guides, news, and features you can visit our Star Trek Online Game Page.

Last Updated: Mar 29, 2016

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