Posted Thu, May 10, 2007 by LadySirse
We prefer to think of it as the aging of a fine wine. You are correct that Tabula Rasa has had a very long development cycle. We are committed to only releasing a game we believe will be great. When we started the project we tried to make a game that would appeal to the East and the West equally. Unfortunately, we created something that appealed to neither. So after a few years, we rebooted the project and went in a more obvious science-fiction direction while retaining some of the key storyline elements and the symbolic language.Get clicking to learn more.