Posted Tue, Dec 22, 2009 by Medeor
Star Trek Online is set to launch in the not too distant future, something in the area of 45 days or so. The game is well fleshed out and has opened its doors for closed beta, but as with all new MMOGs there is too much to take in and then describe with any kind of context during those first hours of playtime. So to kick things off we're going to look at some specifics during our beta journals up until the game launches. This week we'll look at the first few hours of the game and discuss some of our impressions right out of the gate.
The space combat is interesting and really makes you feel the impact of your decisions. Should you choose to go faster, your shields and weapons are penalized with lower power. The inverse is also true, so space flight and combat are a constant balancing of speed versus defense versus offensive abilities.
Comments
Post your comments »
No one has commented on this post yet. Be the first! »