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Sword of the New World: Exclusive Dev Diary #3

Posted June 1st, 2007 by Cody Bye

Next week, Sword of the New World: Granado Espada will open its doors to the press and a few lucky members of the public. Dubbed the V.I.P. beta, this event will last just ten days but is open to any interested member of the press. Until stories start coming from the V.I.P beta, Ten Ton Hammer has received our third developer diary straight from the SotNW developers. Phil Maurer, Operations Team Lead, and Jon-Enee Merriex, Senior Game Master, join us again to answer a few questions we raised about the use of stances and skills within Sword of the New World.

I guess now would be a good time to introduce class specific skills, Each of the five basic classes all have a unique skill that is available in all stances. The Fighter gets "Provoke", an agro management skill to pull monsters to him. The Scout on the other hand has the ability to heal in all stances, but will only auto heal in two of the stances.

Check out the whole entertaining interview by clicking here! If you see something interesting in the article, make sure you post about it on the forums.

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Sword of the New World Details

    Windows
  • Developer: IMC Entertainment
  • Genre: Fantasy
  • Status: Published
  • Official Website
  • Official Forums
  • Monthly Fee: F2P/Item Mall
  • Release Date: July 10, 2007
  • ESRB Rating: T (Teen)

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