style="width: 100%; height: 2px;">

href="#ELEZEN">ELEZEN
| HYUR
| LALAFELL
| MIQO'TE
| ROEGADYN


name="ELEZEN">ELEZEN (Pronounced: EL-leh-zen)

Official
Description:

The Elezen are
a traditionally nomadic people who in former times claimed sole
domination over Eorzea, their presence predating that of other Races.
Believing this prominence to be ordained by the gods, they came to
develop an esteemed sense of honor and pride.

Their characteristically tall,
slim physiques and elongated limbs are
part of a successful adaptation to the land's various environments.
Indeed, it is said that their highly
sensitive ears can discern the
squeak of a field mouse at a distance of several malms.

The Elezen perceived the
immigration of the Hyur as tantamount to
invasion, and as a result the two share a past plagued by warfare. At
present, however, they can be seen coexisting peacefully, the exception
being the reclusive Duskwight Elezen.

Subgroups:
Duskwight, Wildwood

style="text-align: left; width: 584px; margin-left: 23px;"
border="0" cellpadding="2" cellspacing="2">
align="undefined" valign="undefined">Duskwight
Elezen




The Duskwight Elezen have spent centuries in the peace and seclusion of
Eorzea’s caves and caverns. They have developed an acute
sense of hearing, capable of detecting the faintest of sounds. This
natural gift, and the uncanny awareness it grants, has proven
advantageous in the field of hand-of-hand combat. Many of the reclusive
Duskwight resort to robbery and pillaging to survive, earning them the
scorn of their woodland relatives.


align="undefined" valign="undefined">
style="margin: 0px; width: 135px; float: right;">

href="http://www.tentonhammer.com/node/82933"> style="width: 120px;" alt="Duskwight Elezen"
src="http://www.tentonhammer.com/image/view/82933/preview">

align="undefined" valign="undefined">Wildwood
Elezen




For hundreds of years the Wildwood Elezen have lived in the safety of
Eorzea’s lush forests. They possess an incredibly keen sense
of sight—a contributing factor in their unparalleled
expertise as archers. With the formation of the realm’s
governments, many Wildwood ventured forth from the forests, drawn
either to the exhilarating cosmopolitanism of the urban centers or the
simple nomadism of the plains.
align="undefined" valign="undefined">
style="margin: 0px; width: 135px; float: right;">

href="http://www.tentonhammer.com/node/82937"> style="width: 120px;" alt="Duskwight Elezen"
src="http://www.tentonhammer.com/image/view/82937/preview">

Speculation:
Duskwight Elezen should make good Pugilists, and maybe they will be
enemy NPC bandits. Wildwood Elezen should make good Archers. Their
presence in the forests suggests they could have close ties to the
Miqo’te who live near Gridania,
and their love of nomadic
life on the plains could mean they are connected to the Dunesfolk
Lalafell. Also, their affinity for urban areas mean Wildwood Elezen
should be common NPCs.


href="#ELEZEN">ELEZEN
| HYUR
| LALAFELL
| MIQO'TE
| ROEGADYN


name="HYUR">HYUR
(Pronounced: HE-oor)

Official
Description:

Boasting the
largest population in Eorzea, the Hyur came from neighboring continents
and islands in three great migratory waves. With them they brought a
sophisticated technology and complex ethos tempered by the breadth of
the outside world.

They rapidly became a driving
force behind cultural progress, and
are
now widely attributed with spearheading advances in Eorzean culture.
One of the Hyur's strengths is in the staggering variety of languages
and social institutions they exhibit. This is said to account for their
firm conviction in individual freedoms, though it also results in a
relative lack of solidarity and group cohesion.

Two distinct groups now exist
among the Hyur - Highlanders, denizens of
mountainous areas, and Midlanders, who reside in lower elevations.

Subgroups:
Highlanders,
Midlanders

style="text-align: left; width: 584px; margin-left: 23px;"
border="0" cellpadding="2" cellspacing="2">
align="undefined" valign="undefined">Highlander
Hyur




The Highlanders derive their name from a long tradition of inhabiting
Eorzea’s mountainous regions. Compared to their Midland
brethren, the Highlanders are noticeably larger in build. These days,
it is rare to see Highlanders save for those who fled Ala Mhigo
after
its fall, and now work in the other city-states as mercenaries and
sellswords.


align="undefined" valign="undefined">
style="margin: 0px; width: 135px; float: right;">

href="http://www.tentonhammer.com/node/83666"> style="width: 120px;" alt="Highlander Hyur"
src="http://www.tentonhammer.com/image/view/83666/preview">

align="undefined" valign="undefined">Midlander
Hyur




The Midlander clan comprises over half of the total population of
Eorzea’s Hyur. They have established themselves throughout
every city in the realm and lead lives as diverse as their heritage.
Trained in letters from infancy, the Midlanders are generally more
educated than many of the other races and clans.
align="undefined" valign="undefined">
style="margin: 0px; width: 135px; float: right;">

href="http://www.tentonhammer.com/node/82942"> style="width: 120px;" alt="Duskwight Elezen"
src="http://www.tentonhammer.com/image/view/82942/preview">

Speculation:
Female Highlander Hyur may not be playable. In addition to
player characters, male Highlanders may take roles as NPC bandits and
mercenaries. Midlander Hyur should be present as NPCs in every town,
and they should make good spell casters with their high intellect.


href="#ELEZEN">ELEZEN
| HYUR
| LALAFELL
| MIQO'TE
| ROEGADYN


name="LALAFELL">LALAFELL
(Pronounced: LA-la-FELL)

Official
Description:

The Lalafell
were originally a group of agriculturalists inhabiting the fertile
islands of the south seas. With the introduction of transmarine
commerce, they soon found their way to Eorzea via trade routes. They
are now one of the more populous races and are well established
throughout the region, though they remain averse to cold climates.

The short, rotund build of the
Lalafell belie an incredible agility,
and their seemingly feeble legs are capable of carrying them long
distances over any terrain. Many among them are also known for
possessing highly developed and cunning intellects.

The Lalafell place a great deal
of significance on familial bonds, but
are by no means unfriendly to outsiders. This is evidenced by the fact
that they continue to share prosperous relations with all the other
races of Eorzea.

Subgroups:
Dunesfolk, Plainsfolk

style="text-align: left; width: 584px; margin-left: 23px;"
border="0" cellpadding="2" cellspacing="2">
align="undefined" valign="undefined">Dunesfolk
Lalafell




Perhaps the most distinctive aspect of Dunesfolk culture is its
traditional dwellings—structures affixed to the backs of
beasts of burden. The luminous eyes of the Dunesfolk are the result of
a glossy, protective layer that covers the pupil, an evolutionary
response to the glaring sunlight of their home region. Many individuals
wear a small gemstone on their forehead, representing their zodiacal
sign.


align="undefined" valign="undefined">
style="margin: 0px; width: 135px; float: right;">

href="http://www.tentonhammer.com/node/82944"> style="width: 120px;" alt="Dunesfolk Lalafell"
src="http://www.tentonhammer.com/image/view/82944/preview">

align="undefined" valign="undefined">Plainsfolk
Lalafell




The flat landscapes of the Plainsfolk’s home islands are
dotted with the clan’s traditional thatched huts beneath
which lie intricate networks of underground passageways. Their distinct
hair coloration—a myriad of earth and grassy
tones—mimics their native environment, and their long, pointy
ears are said to be able to detect the faintest scampering of the
prairie’s various fauna.
align="undefined" valign="undefined">
style="margin: 0px; width: 135px; float: right;">

href="http://www.tentonhammer.com/node/82948"> style="width: 120px;" alt="Plainsfolk Lalafell"
src="http://www.tentonhammer.com/image/view/82948/preview">

Speculation:
Lalafell are sure
to be a popular race among players because of their adorable physical
appearance and entertaining emotes. Their high natural agility should
make them good at melee classes, and players may also choose to be
Lalafell casters because of their cunning intellects and because the
small race known as Tarutaru in Final Fantasy XI was the best race for
casters.


href="#ELEZEN">ELEZEN
| HYUR
| LALAFELL
| MIQO'TE
| ROEGADYN


name="MIQOTE">MIQO'TE (Pronounced: ME-ko-TAY)

Official
Description

During the Age of
Endless Frost, as the seas turned to ice and passage over them became
possible, Eorzea saw an influx of foreign fauna to her shores. This in
turn brought the hunting tribes which subsisted upon them, the modern
descendants of whom are today known as the Miqo'te.

Since then, the Miqo'te have
diverged into two physically
distinguishable groups - the diurnal Seekers of the Sun and the
nocturnal Keepers of the Moon. Both groups share a superb olfactory
sense and powerful leg musculature, results of a long evolution geared
toward hunting and predation.

Comparatively few in number,
they maintain an insular group mentality,
tending to avoid contact with the other races. Many individuals lead
isolated lifestyles, even when residing in the more populous
City-States.

Subgroups:
Keepers of the Moon, Seekers of the Sun

style="text-align: left; width: 585px; margin-left: 22px;"
border="0" cellpadding="2" cellspacing="2">
align="undefined" valign="undefined">Keepers
of the Moon Miqo'te




The nocturnal among the Miqo’te have dubbed themselves the
Keepers of the Moon. Shying from the garish light of day, they revel in
the shroud of night, and offer their piety
to Menphina the Lover,
goddess of the moon. The custom of applying war paint to the face is
still regularly practiced by the Keepers of the Moon, enhancing their
already distinctive appearance.


align="undefined" valign="undefined">
style="margin: 0px; width: 135px; float: right;">

href="http://www.tentonhammer.com/node/82950"> style="width: 120px;" alt="Keepers of the Moon"
src="http://www.tentonhammer.com/image/view/82950/preview">

align="undefined" valign="undefined">Seekers
of the Sun Miqo'te




The self-proclaimed Seekers of the Sun are the diurnal clan of the
Miqo’te race. Their preference for the warm light of day
pervades all aspects of their culture, as is apparent in their devout
reverence for Azeyma the Warden, goddess of the sun. They are perhaps
known best for their striking eyes—the result of their
vertically aligned pupils and faintly colored irises.
align="undefined" valign="undefined">
style="margin: 0px; width: 135px; float: right;">

href="http://www.tentonhammer.com/node/82952"> style="width: 120px;" alt="Seekers of the Sun"
src="http://www.tentonhammer.com/image/view/82952/preview">

Speculation:
Miqo’te
will be plentiful as early surveys of Final Fantasy XIV fans reveal a
keen interest in playing the catlike race. Male Miqo’te may
exist as NPCs but will not be playable. It is possible that the two
Miqo’te clans do not get along very well since they serve
different goddesses and lead drastically different lifestyles.


href="#ELEZEN">ELEZEN
| HYUR
| LALAFELL
| MIQO'TE
| ROEGADYN


name="ROEGADYN">ROEGADYN
(Pronounced: ROO-ga-deen)

Official
Description

The Roegadyn are
a maritime people whose largest concentrations are found in the
northern seas, by way of which they came to Eorzea. They possess
enormous, muscular builds and are known for the cultural emphasis they
place on competition and unflinching courage, though tender,
introspective individuals can also be found.

Roegadyn in and around the
Limsa Lominsa area are typically seamen
putting in at port, but many have also settled permanently, becoming
mercenaries, bodyguards, or even pirates by trade. Far away, deep in
the Ul'dah, live mountain clans of reclusive Roegadyn known as the
Hellsguard, said to have mastered the magical arts.

Subgroups:
Hellsguard, Sea
Wolves

style="text-align: left; width: 584px; margin-left: 23px;"
border="0" cellpadding="2" cellspacing="2">
align="undefined" valign="undefined">Hellsguard
Roegadyn




The Hellsguard are a clan of Roegadyn with body and mind tempered by
the unforgiving heat of the volcanic regions they inhabit. Believing
these mountains of flame to be gates to the underworld, their line has
for centuries stood vigil over them to prevent the passage of souls
back to the realm of the living. Their sheer girth and steely demeanor
open to the Hellsguard a wide range of paths, from the martial to the
monastic.


align="undefined" valign="undefined">
style="margin: 0px; width: 135px; float: right;">

href="http://www.tentonhammer.com/node/83665"> style="width: 120px;" alt="Hellsguard Roegadyn"
src="http://www.tentonhammer.com/image/view/83665/preview">

align="undefined" valign="undefined">Sea
Wolves Roegadyn




The Sea Wolves originally hail from the islands of the far north seas,
where they still subsist as fishermen and women. Long ago, no vessel of
coastal village was safe from their maritime brand of brutality. Now,
it is not uncommon to see them employed as sailors or naval mercenaries
on all manner of vessels.
align="undefined" valign="undefined">
style="margin: 0px; width: 135px; float: right;">

href="http://www.tentonhammer.com/node/83667"> style="width: 120px;" alt="Sea Wolves Roegadyn"
src="http://www.tentonhammer.com/image/view/83667/preview">

Speculation:
Roegadyn will be a
popular choice for players looking to play marauder if for no other
reason than they are big and burly. Female Roegadyn may exist as NPCs
but will not be playable. Expect to see villainous Sea Wolves Roegadyn
and pirate NPCs. The Hellsguard story provides some interesting
possibilities for quest lines.


href="#ELEZEN">ELEZEN
| HYUR
| LALAFELL
| MIQO'TE
| ROEGADYN



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Last Updated: Mar 13, 2016

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