Ten Ton Hammer: Can you give us a general run down of the Dual Gunner class?
The Dual Gunner is a mid- to close-range combat class whose main strengths include speed and firepower. She wields two enchanted pistols which unleash round after deadly round to efficiently eliminate enemies. Several of her attacks also slow, poison, and/or stun her targets, making them easy prey for further assault. On the other side of the coin, the Dual Gunner can lean a few different skills which increase her dodge rate and resistance to debuffs. She can also use the Stealth ability to cloak herself when fighting monsters or other players, which makes her an excellent ambush class along with the Rifleman. The Dual Gunner strikes fast and hard, all while wearing great leather suits for armor and maintaining an elegant air.
While she may seem cute and demure, the Dual Gunner packs a mean punch.
I have indeed noticed Ten Ton Hammers interest in our female classes. Well, your observation is correctthe Dual Gunner is a more aggressive class than the Cleric, since the former focuses on fast, heavy damage-dealing and the latter focuses on healing magic. Add in the Paladins defensive stamina and melee attacks, and the end result is that theres a lot of variety for people looking to play a female class without being pigeonholed into one role. Gala-Net didnt develop the game, so my comments arent to be taken as gospel, but Id say thats the reason the gender distribution in Aika is the way it is. Players shouldnt feel as though one gender has less of a range of roles in the class system than the other, and Aika addresses this concern admirably.
Ten Ton Hammer: What separates the Dual Gunner from the other DPS classes?
While not a crowd control class per se, the Dual Gunner can disable enemies at higher levels.
Ten Ton Hammer: Does the Dual Gunner possess any crowd control or other forms of utility?
The Dual Gunner isnt a crowd control class to start out with, but at higher levels she can learn or upgrade attacks which disable enemies for a significant period of time. Along the same lines, shes not really a utility class, eitherher buffs are self-aimed, and while her debuff attacks can make it easier for other classes to step in under the cover of heavy gunfire, they dont generally contribute as effectively to the workings of a whole party as, say, the Warlocks offensive spells. Its possible to create a Dual Gunner build with a crowd control focus because of the versatility of the skill customization systemplayers just need to spend their skill points carefully.
Ten Ton Hammer: Is the Dual Gunner equally comfortable in group and solo play?
The Dual Gunner is fine for solo play, since she can certainly deal enough damage on her own, and she can run in quickly before monsters have a chance to react. However, since she cant heal herself and using her fast skills can be MP-intensive, she definitely benefits from grouping with others who can buff her or let her hang back a little before jumping in with another deadly volley.
Ten Ton Hammer: What sort of player will enjoy being a Dual Gunner?
Players who love landing that first big hit on a boss monster or an unwary enemy Warrior and taking risks in battle will gravitate towards the Dual Gunner. She lives life on the edge and tries to get in as much firepower in as little time as possible, which means short casting and cooldown times. The Dual Gunner relies on agility rather than physical defense to last, so any player who wants to succeed with this class has to have a cool head and sharp reflexes. Finally, and this is true for all classes in Aika, Dual Gunner players shouldnt be afraid to specialize in certain skills. Having a limited but powerful skill set that makes sense is much more effective than diluting your skill points across many weaker attacks. Given the speed thats involved with playing the Dual Gunner, the ability to hit powerfully once or twice is very significant, making it important to have a focused build.
Ten Ton Hammer: This seems like a fairly capable PvP class, will opponents run screaming or is there a weakness to this pistol packing powerhouse?
Defying gravity is another Dual Gunner specialty, this class does it with flair.
Ten Ton Hammer: Any other thoughts you would like to share about the Dual Gunner?
The Dual Gunner is my favorite class, not least because some tenacity and patience are required to develop her strengths. It takes practice to learn how to play the Dual Gunner most effectively, but it certainly pays offshe leaves her foes wondering which pistol the last bullet came from as they respawn.
Once again we would like to thank Christina for shedding light on the varied and interesting classes of Aika. Stay tuned next week as we explore the Rifleman class.