Posted Tue, May 18, 2010 by Xerin
Guild Wars 2 developer Colin Johanson released a new developer diary last week talking about how Guild Wars 2 will have "dynamic events." The world itself will be alive and events will be driven by the players. Promises like these have been made before but can ArenaNet live up to the hype? We take a look at this and a lot more in the latest coverage of Guild Wars 2.
Guild Wars 2 is aiming at making a withdrawal from the clichéd static quest system that almost every MMO uses now and will be replacing them with dynamic events. These events are similar to Warhammer Online’s public quest system but work in chains. If players make a certain choice then one event will lead to another, creating different opportunities for other events.
Dynamic Events in Guild Wars 2: Living in a Living World is our latest in Guild Wars 2 coverage - can ANet pull it off? Find out here.