Posted Mon, May 24, 2010 by Space Junkie
Inventing tech two ships is one of the most challenging areas of industry in EVE Online. In this guide, Ten Ton Hammer contributing writer, Space Junkie, explains the byzantine process by which hulk blueprints are invented, and the math required to make that profitable.
This article is the first half of a two-part article that explains the process of manufacturing Hulks, the most effective mining vessel in EVE Online. Hulks made in this way may be used, sold for profit, or sold at-cost to your friends, at your leisure. This is not something a player will want to do during his first or second month of playing EVE Online, but a slightly older player looking to diversify his income sources may find this to be a very worthwhile business project, or at least benefit from having the tech two ship production process thoroughly explained.
Read more about inventing hulk blueprints in EVE Online.