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WAR Producer's Letter Highlights 1.3.6 Armor Changes

Posted Tue, Jun 01, 2010 by Savanja

In the wake of Warhammer Online's 1.3.5 update, the latest Producer's Letter penned by Carrie Gouskos herself talks a bit about the upcoming and highly debated armor changes scheduled for update 1.3.6.

Our solution is to introduce a new system that will let you set your armor and weapon appearance independently of your armor stats, so that you can look how you want to look and yet keep the statistics that you personally prefer. The goal is to give players the added benefit of having the new armor sets available to them, but the ability to change their appearance if they don’t like the way they look. We also think this will introduce a level of customization that players want to have for their characters.

But wait, there is more! Some changes are also coming to the Zealot and Runepriest careers that some players may be very interested in:

When thinking of changes, we kept coming back to one thing: “HARBINGER OF DOOM” (BIG FOR EFFECT). I can already tell the Zealots are cringing and thinking, “What is that crazy person doing to my Harbinger?” The meat of the change is that Harbinger of Doom becomes an active toggle. You start in “healing mode” by default and by activating the toggle you switch to “damage mode”. This will allow Zealots to pick a Mastery path for the type of abilities that they want, without being forced to then pick again between damage and healing. While the actual effect of the toggle is still being discussed, we are leaning towards flipping magic to healing and vice versa to achieve this goal. Some of you are probably saying, “What about Runepriests? I didn’t hear him say anything about Runepriest!” The plan is to mirror this ability on the Runepriest career as well."

Stop on by Warhammer Online's Herald to read the full Producer's Letter and be sure to chime in on the armor change discussion here. Are you happy to be seeing armor appearance settings to be coming to WAR?
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