Posted Thu, Jun 21, 2007 by LadySirse
Combat Pools are an abstract representation of your character’s status. The first, and most critical, combat Pool is Health. Your character’s Health is an abstraction of how much of a beating he can take and keep on fighting. It functions like hit points do in most games: as long as you have some left you’re ok. When your character reaches 0 he’s defeated; until that point he’s 100% combat effective. We talked about more complicated systems of declining effectiveness as you take damage, but ultimately decided that this was not an interesting place in the system to add complications.Get clicking to learn more.