Posted Tue, Jun 26, 2007 by LadySirse
"The original game was big, but empty," Petersheck confided. "We wanted to fill Jumpgate Evolution up with these monolithic structures to fill the empty space for the players." The press was even lucky enough to view a prototype of the "player run" stations that gamers will eventually buy in Jumpgate Evolution. "Players can set their own price on these stations. They can also insert 'modules' on them that have refineries, refueling stations, and other elements that they can allow other players to access."Get clicking to read more.