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A Return to the Sword Coast! A Neverwinter Q&A with Cryptic’s Jack Emmert

Updated Tue, Aug 24, 2010 by Ethec

It’s been almost four years since Neverwinter Nights 2 first graced our monitors, but yesterday the rumors proved true: Cryptic Studios is indeed developing the next iteration of the beloved Neverwinter series, succinctly titled Neverwinter. We had some questions: what Cryptic’s learned from its last two launched titles, and the game’s alleged use of 4th edition rules. To answer these questions and more like them, we collared our favorite ex-comic book store clerk, classics scholar, and trivia master, Cryptic Studios Chief Creative Officer Jack Emmert.

What made a game successful back in 2004 isn’t what makes a game successful in 2010. We need quality, and that’s what we’re focusing on – changing the scope of the game so everything we make is that much better. In the context of Neverwinter, you’re going to get a co-operative RPG that focuses on great storylines, great content, great community, instead of every last feature system you can possibly imagine. That’s what we were concerned with in our previous products.


Read the full interview with Cryptic's Jack Emmert.
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