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Fallen Earth Combat Changes Detailed, Deploy to PTS Today

Posted Wed, Oct 13, 2010 by Martuk

Fallen Earth combat is about to get a revamp and players that want to experience the new changes first-hand can do so today on the Public Test Server. Massively recently scooped the details on all the new changes and has posted an article that breaks down all of the combat update. Some players will be happy to know that the level of a character will have less of an impact on the new combat equation, making skill a more determining factor.

A player with a maximum level weapon skill could never get a critical hit on an opponent one level higher who had maximum Dodge. With the combat changes, now they can! A high-level opponent will still have better armor and weapons, but build type and player skill are more important now, so low-level players stand much more of a chance.

Armor requirements are also getting a few changes and will allow more diversity for players to choose from. This with an assortment of other changes will make combat a bit different for players, so be sure you read up and know what's coming.

Check out the full list of changes over at Massively.

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Skill + Stats = PlayerScore.  Click here to find out where you rank!
Windows
Developer: Fallen Earth, LLC
Genre: Science Fiction
Status: Published
Release Date: September 22, 2009
Fee: P2P
ESRB Rating: M

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