Cataclysm Preview: Vortex Pinnacle
With the Cataclysm Beta getting close to wrapping up it is time to make sure we explore all of the remaining new instances in the game. This involves looking all of the new high level five player instance, and this week we look at the Vortex Pinnacle. This instance is a great new addition to the existing style of instances out there and brings something new. It is essentially a castle in the sky with pillars all over connected by "airways" that you fly across. The instance is beautiful to look at and a ton of fun to play. Join Byron Messiah Mudry as he explores this new instance and finds out what it's all about.
In regards to the bosses there are some very nice mechanics and a lot of potential here. I especially like the upwind/down wind mechanic, which is a subtle variation of the old positive and negative charge fights. I also like the get in the fire type mechanic with Asaad, it should make people think for a few seconds each time, do I get in, do I get out, what am I doing in this fight. Overall though, I find the bosses a bit too easy in this instance. I know the instance is not an end game one, but there is potential there, it seems a shame that they are as simple as they are.
You can read all about it here: Cataclysm Beta: Vortex Pinnacle Preview.
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