WAR: An Interview with Lance Robertson

More Warhammer news this morning than you can shake an orc at. A big orc! After our video interview with Lance Robertson, producer for Warhammer Online, Cody "Micajah" Bye snagged the Mythic executive for a few moments to discuss some of the differences and similarities between Dark Age of Camelot and Warhammer Online. End-game, RvR, and the Tome of Knowledge are also topics discussed in this informative article. Enjoy!

More Warhammer news this morning than you can shake an orc at. A big orc!

After our video interview with Lance Robertson, producer for Warhammer Online, Cody "Micajah" Bye snagged the Mythic executive for a few moments to discuss some of the differences and similarities between Dark Age of Camelot and Warhammer Online. End-game, RvR, and the Tome of Knowledge are also topics discussed in this informative article. Enjoy!

"While it's no fun to be beaten down over and over again," Robertson said. "We are going to allow attackers to keep cities they sack. However, there will be elements built into the game that help and reward a race that retakes their city from the attackers (and vice versa). If an attacker stays in long enough, NPCs may even begin spawning to kick them out of the city."

Read more here at Ten Ton Hammer.

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