Sins of a Solar Spymaster #55 - Choice Paralysis in EVE
Time and time again we tell ourselves that the more choices we have, the better off we are.
Time and time again we tell ourselves that the more choices we have, the better off we are. But in EVE Online, there exists a condition referred to by The Mittani as "choice paralysis", a phenomena that bears some real world comparisons, problematic in EVE and the subject of this week's Sins of a Solar Spymaster #55 - Choice Paralysis in EVE.
Immortality, absolute freedom, huge vistas of space and time, and no rules whatsoever; in theory, New Eden should result in overwhelming delight for those who play in this Icelandic sandbox. One of the core dogmas of modern industrialized society is that freedom is always good, and the more choices one has, the more freedom and happiness will result. Yet in practice, the sandbox of EVE is a trap, the freedoms daunting and the choices bewildering. Rather than make us happy, the very lack of limits in gameplay means that the playerbase is regularly confronted with choice paralysis - a phenomenon in gaming circles almost exclusive to EVE.
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