It's hard to count the number of free-to-play games that stall out in the open beta phase, but today Allods Online ensured that it will not be one of them. After spending over a year in open beta, Allods Online officially launched in North America today with a new content loaded update that boosts the level cap and adds two new high-level zones.
The time spent in open beta allowed gPotato to iron out some of the less desired elements of the game, which included cash shop pricing issues and a harsh and costly death penalty. We got the chance to preview the launch update for Allods at GDC 2011 and the official patch notes for that update are now available for viewing on the Allods Online website.
The European launch for Allods Online is scheduled to take place on May 11th, 2011 and gPotato Europe has released a new launch trailer that you can check out after the break.
Looking for more Allods Online content? Be sure to check out some of our past features.
- GDC 2011 Allods Launch Preview
- Microcosms Gaming for Freedom: Allods Online Reviewed
- Exclusive Interview with Allods Online Associate Producer Darren Allarde
To read the latest guides, news, and features you can visit our Allods Online Game Page.