Posted Wed, Oct 12, 2011 by Stow
But the PvP was forgotten in the process. Now NCSoft seeks to regain those crazy PvP goons with Aion’s 2.7 patch, which adds two major PvP instances.
Located in each major town now will be a large battlemaster style area, with nothing more than vendors, consumable dealers, and the daevas that will queue you for the instances themselves. You have two options: One on One, and Free For All for 6-10 people. Team battles will have to occur elsewhere, and they’re making changes with 2.7’s daily quests that enable group loot of key items that will get players of both factions banding together, and hopefully running into each other.
Going back to the instances though, the first thing that stood out to me was the variety. The dueling queue has four battlegrounds available, and the FFA version has six. The battles themselves are split into 3 rounds, and each round will instantly teleport you to another arena with no loading time or hell, not even your pet will make the journey intact. Each arena is peppered with lots of additional things to do besides mash hotkeys with an opponent targeted—your kills don’t necessarily win the battle, because the winner is determined by ‘victory points’
This arena looks normal enough, until you realize that one step in that acid will kill you within 5 seconds. Make sure your glides are perfect!
If this all sounds wonderful to you, I can tell you it’s as fun as it sounds. But unless you’re a current Aion player, you’ve got some work ahead of you. You must be max level in order to enter either of these PvP queues. Not only that, but if you find these are you new love, you’ll be sad to hear that these require Arena Tickets to enter for rewards. Arena tickets are acquired once daily, and thus you’ll only be able to do one ranked game a day—not even of each. You can still queue as much as you like for the Training version, which has super cheap consumables and guarantees a good time, but it’s a little depressing to be so limited on working towards the new 2.7 gear.
Much like any hardcore PvP gear, you’ll have to put in some time. The restriction on entering for Courage Insignias (the new 2.7 PvP currency) cripples your ability to grind for them, and you’ll be at it for a few months to acquire a complete godly PvP set. At least you can acquire AP inside these PvP arenas with no worries of losing them.
Even though the emphasis of 2.7 is on PvP, they’ve got something in store for the carebears of the world too. A new 48 man instance is coming out, and with it, a newly developed fight with a world boss. Sadly he’s being removed from the world, but since the restrictions on player count and area are now in play, they’ve reworked the encounter to be a more professional and serious experience, rather than a badass zerg rush. What is it with MMOs and having zerg tactics for raids in their first year or two of launch?
Will 2.7 be enough to get you to return to Aion? If your lust for PvP hasn’t been sated by the offerings of the last year and you don’t want to be a Jedi in the future, now just might be the time. You can also watch for their free reactivation weeks that occur ever y few months. Hopefully we see each other on the (changing) arenas of battle.