Deeper into the Rift – A Q&A with Rift: Planes of Telara’s Scott Hartsman

Updated Wed, Sep 15, 2010 by jeffprime

In the latest episode of Ten Ton Hammer Live!, Jesse and Ben sat down with Scott Hartsman, Executive Producer of Rift: Planes of Telara. In this wide ranging interview, they discuss many of the unique features of Rift such as the class system and the dynamic world setting. If you be either Guardian or Defiant, read on!

Scott Hartsman: We set out, very intentionally, to create a class system where people would be free to make choices that actually matter. You can think of any class that you’ve ever wanted to play in an MMOG or any class that you have been able to play in an MMOG, and, chances are, you’ll be able to find a way to put that class together in this game. This is all about taking all the fun of investing in different classes, spending points, and getting cool abilities and creating what you want to play out of those component parts.

Read the full interview with Rift's Scott Hartsman.


Trion Worlds reveals more about the new Arbiter Soul coming to RIFT with the 2.7 update.

News, Official Announcements
Mon, Mar 17, 2014

Pick your poison. It seems like many games want your attention this weekend and they’re hosting an assortment of events to get it.

Beta, News, Official Announcements
Sat, Mar 15, 2014

Trion Worlds unveils Glyph, its new lightweight hub for digital PC games and other digital goods.

Press Release, News, Official Announcements
Thu, Mar 13, 2014

RIFT’s Nightfall, Oathsworn, and Dominion factions now have a new Conquest map to slug it out on with the Steppes of Infinity.

News, Official Announcements
Thu, Mar 13, 2014

News from around the 'Net