Posted Mon, Aug 01, 2011 by Martuk
Speaking of warfronts and PvP, the Whitefall Steppes warfront will be receiving a new game mode to mix things up on the PvP map a bit. Currently the only mode available is the Capture the Flag match, but 1.4 will introduce the new "Escalation" mode, which will give players the objective of collecting sourcestone shards to power their faction's cannon. Additionally, PvP Rifts will also go live with the update to add a little open world PvP for players to indulge in.
Some welcome changes to world invasions are also included and scale hit points for zone event colossi based on the amount of people in a zone. So if you've been struggling to push back a zone invasion with a small number of people; your life should be getting a bit easier. If you feel like there aren’t enough raids in the game already for some reason, there will be a new 10-man instance to conquer known as the Drowned Halls.
There's quite a lot more in 1.4 as well with the introduction of the new Water Saga quest line, a ton of bug fixes, PvP and crafting changes and much more. See the links below to find all the latest 1.4 patch notes.
Sources:
RIFT 1.4: Legacy of the Fallen Announcement
RIFT 1.4 PTS In-Progress Notes #1
RIFT 1.4 PTS In-Progress Notes #2
RIFT 1.4 PTS In-Progress Notes #3
RIFT 1.4 PTS In-Progress Notes #4
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