Rift Soul Overviews: The Chloromancer
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One of the major strengths of Rift
is its highly customizable soul system, and perhaps no other soul
personifies those strengths quite as well as the Chloromancer. This
Mage soul is adept at both dealing and healing damage with a unique
playstyle that bases the amount of healing that is done by the amount
of damage that is dealt.
- In-demand soul
- Highly versatile in groups
- Little to no down time
- Compliments other souls well
- Lower overall damage than other mages
- Trouble healing multiple targets
- Lacks crowd control
The Chloromancer bridges the gap between healing and DPS by doing both
at the same time, and while neither aspect may be as powerful as that
of dedicated souls - both are formidable. Chloromancers are an
excellent choice for harder content as they can still contribute to
damage and provide an extra level of healing for the group to help
reduce the primary healers stress level. The Chloromancer is
comfortable as either a primary or complimentary soul, with a high
synergy level with nearly every other version of mage.
The idea of a mage who can heal by putting out massive damage is
appealing, but there is a slight caveat with the Chloromancer; they
cant directly heal themselves. Luckily in style="font-style: italic;">Rift, we dont need
to have to be locked into a single spec or soul. Merging with a pet
class soul can create an amazingly powerful build with almost no down
Having mage DPS in a group is never a bad thing, having one that can
also perform the role of healer is even better. Chloromancers
can even perform as the main healer in a 5 player instance if needed.
The true power of the soul is in its flexibility. The Chloromancer can
also resurrect allies if enough points are invested into the tree.
Pairs Best With
While there are a couple of different pet souls to choose for the
Chloro, the Elementalist tends to be the best choice among them. In
addition to the free pet, the Elementalist soul increases overall
survivability with a form of a self-heal and a damage shield. Spend at
least 16 points in this tree for best results including Encase and a
second pet option.
The Warlock helps shore up the other glaring hole in the Chloromancers
armor the inability to heal themselves. In another nice bit of
synergy, the self-healing brought to the table is done in the form of
soul leaching that also deals damage to enemies. On top of healing,
there are some excellent utility features to be found here including
fear, mana regen and a health buff. 16 points are also ideal to spend
in the Warlock tree.
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