of Rift’s souls are mundane, and it seems we describe many of
them as unique, but the Saboteur takes it to a whole new
level. The idea of a sneaky, crafty, behind the scenes shadow
warrior is nothing new in the world of rogues, but one that can
determine the outcome of a battle before it ever begins is certainly a
new wrinkle in an olde genre.
- Unique gameplay
- Blend of action and strategy
- Focuses player on one path
- Makes things go boom!
- Excellent PvP soul
- Can't use other souls combos
toward finishing moves
- Overwhelmed by multiple mobs
- Needs time to set up attacks
Using explosives, incendiary devices and traps to control the
battlefield, the Saboteur is soul unlike any other in the rogue
calling. While many rogues are adept at using preemptive strikes and
unseen attacks, the Saboteur elevates it to an art form. The Saboteur
makes an excellent PvP combatant due to the nature of their traps and
their ability to stack high burst DPS attacks that can’t be
avoided. Unfortunately unlike many of the rogue souls that can
intermingle and mix their opening moves and finishers, the Saboteur is
locked into using their unique set of abilities.
Traditionally rogues are in their element when they act alone and the
Saboteur is a perfect example. Trapping their foes and then setting
them up with bombs and charges, they thrive on creating chaos.
Detonating charges may sound like a brute force operation, but smart
Saboteurs will vary their attacks and use multiple openers to
capitalize on a talent known as Charge Booster that effectively doubles
the potency of each type of deployed charge.
A Saboteur can find a home in a group as their DPS can be impressive
when played properly, but many groups are reluctant to invite one as it
is a hard soul to master. If the group is PvP oriented
however, the Saboteur can be the cornerstone of a ruthless team. With
so much utility geared towards disabling and disrupting their
opponents, plus damage that unavoidable, the Saboteur plays
well in the player vs player sandbox.
We normally like to suggest pairings that have the highest amount of
synergy or that directly enhance each other, but it’s not so
easy with the Saboteur. With no other soul being able to
contribute combo point builders to the Saboteur, we instead want to
look for souls that have the most damage increasing abilities for the
lowest cost. The Nightblade and the Riftstalker meet these criteria
with a 15% increase to combo point generating abilities and a 15%
increase in attack power for 5 points in respective soul. 3
more points into Unstable State in the Nightblade tree adds a 9%
increase to the damage of all non-physical damage, of which all of the
earth based charges and traps are included.