Xbox Reveal Event Coverage

The Secret World Devs Talk Progression and Guiding Players with a "light touch"

Posted Mon, Nov 28, 2011 by Martuk

The Secret World opted to go with a more skill-based system as opposed to the traditional leveling system used by many other MMORPGs. In a new interview with Rock, Paper, Shotgun, Lead Designer Marten Bruusgaard and Lead Content Designer Joel Bylos took some time to chat about the team’s approach to character progression design and how they have deviated from more traditional methods of questing by trying to guide players in less intrusive ways. Bylos pointed to World of Warcraft as an example in comparison of how the two differ.

I think I said before that I believe World of Warcraft uses a very heavy hand to guide players. It says, ‘pick up this stuff here, go and do these missions in this place here, do all the quests then go this place here and do the quests there’. That’s very heavy handed. In our game, we try not to be as heavy handed.

Check out the full interview at Rock, Paper, Shotgun for more and even a later appearance in the interview by Creative Director Ragnar Tørnquist, who returns to chime in on group play and tease Bylos about his GDC comments.

Source: Rock, Paper, Shotgun

Joel-Bylos-Funcom.png

Funcom Creative Director Joel Bylos posts a trio of new updates for all three the games under his creative vision.

News, Official Announcements
Tue, Apr 30, 2013
Martuk
TSW_lair_combat.jpg

Funcom calls TSW players to action in the Island of Stillborn Stars to face the brutal Eidolon of the Outer Dark.

News, Official Announcements
Mon, Apr 15, 2013
Martuk
TSW-Issue-6-Train.jpg

All aboard the crazy train! The Secret World’s latest update goes live with a new mystery and the whip auxiliary weapon.

News, Official Announcements
Thu, Mar 14, 2013
Martuk
issue_6_whip.jpg

All aboard! The Secret World heads to Egypt tomorrow with the launch of Issue #6: The Last Train to Cairo.

News, Official Announcements
Wed, Mar 13, 2013
Martuk

Around the Web

Windows Xbox 360
Developer: Funcom
Genre: Horror
Status: Published
Release Date: July 3rd, 2012
Fee: Buy-to-Play
ESRB Rating: M

News from around the 'Net

Get ReLoading... Daily MMO e-mail newsletter