Posted Mon, Nov 28, 2011 by Martuk
I think I said before that I believe World of Warcraft uses a very heavy hand to guide players. It says, ‘pick up this stuff here, go and do these missions in this place here, do all the quests then go this place here and do the quests there’. That’s very heavy handed. In our game, we try not to be as heavy handed.
Check out the full interview at Rock, Paper, Shotgun for more and even a later appearance in the interview by Creative Director Ragnar Tørnquist, who returns to chime in on group play and tease Bylos about his GDC comments.
Source: Rock, Paper, Shotgun
