Dave Georgeson on Tricks, Traps, and Combat in EverQuest Next & Landmark at SOE Live 2014
Sony is creating all kinds of lore and characters both good and evil for EverQuest: Next solidifying the idea that EQN is a property being developed by SOE for the players while Landmark is developed by the players themselves. That's not a perfect representation of what SOE is doing, but if you want more details, the following video is a sure fire win for you.
The following topics are discussed:
- What they're bringing to the table with EQN and Landmark!
- Tricks and Traps!
- Landmark monsters.
- Gamemastering tools.
- How landmark tools apply to EQN.
- No hard locks!
- Crazy amounts of action.
So why are you reading this still? Click play! Go, hurry, find out some crazy good details about EQ:N & Landmark in relation to awesome things.