Dave Georgeson on Tricks, Traps, and Combat in EverQuest Next & Landmark at SOE Live 2014

Sony is creating all kinds of lore and characters both good and evil for EverQuest: Next solidifying the idea that EQN is a property being developed by SOE for the players while Landmark is developed by the players themselves. That's not a perfect representation of what SOE is doing, but if you want more details, the following video is a sure fire win for you.

The following topics are discussed:

  • What they're bringing to the table with EQN and Landmark!
  • Tricks and Traps!
  • Landmark monsters.
  • Gamemastering tools.
  • How landmark tools apply to EQN.
  • Lore!
  • Characters!
  • No hard locks!
  • Crazy amounts of action.

So why are you reading this still? Click play! Go, hurry, find out some crazy good details about EQ:N & Landmark in relation to awesome things.

About The Author

Alex has been playing online games and RPGs for quite some time, starting all the way back with Daggerfall, EverQuest, and Ultima Online. He's staying current with the latest games, picking up various titles and playing during his weekly streams on Monday, Wednesday, and Friday evenings with both MMOs and MOBAs being feature plays. Hit him up on Twitter if you have a stream request for Freeplay Friday! Two future games he's got a keen eye on are Daybreak's EverQuest Next and Illfonic's Revival.
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