The dread Blood Tide pirates, bane of House Deneith, are holed up in a fortress defended by powerful cannons, and it's time to storm in. Will your party choose a frontal assault as the captain recommends, sneak in at the behest of the spymaster, or try to dodge the powerful wards and make use of the archmage's teleport? The magical flanking option might sound best, but what happens when and if the teleport fails? Or perhaps your party will truly storm the beaches by splitting up and each player taking a different path?

The choice will soon be yours when "Update 14: Sentinels" hits the servers next month (and if you missed the upcoming attractions in Part One of this video series, be sure to check that out!). But for a fun preview of this very interesting dungeon, check out our latest preview video with DDO Executive Producer Fernando Paiz below!


To read the latest guides, news, and features you can visit our Dungeons & Dragons Online: Eberron Unlimited Game Page.

Last Updated: Mar 13, 2016

About The Author

Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.