"Hero Camp" Hands-On Preview

A first look at the "minion L" control interface and an endgame instance, plus a new take on character creation!

By Jeff "Ethec" Woleslagle

July 5th, 2007 - We've shown you how great Gods & Heroes: Rome Rising looks, but haven't had a chance to show you how it plays since our March 2007 hands-on at Game Developers Conference. A number of improvements have come down the pike since then, chief among them a whole new way to control your minions!

These user interface improvements, plus a quick look at the beauty of character creation in Gods & Heroes, are the warm-ups for the focal point of the "Hero Camp" event - a first look at an "elder game" level cap (level 40) 5-man instance- Horror Terrestris- with Stieg Hedlund! We ran a portion of the instance afterward, and I fell in combat next to my groupmates battling Chalchon, Telchine goddess of nightmares. Yes indeed, Chalchon took me away!

Last Updated: Mar 09, 2016

About The Author

Jeff
Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.

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